The hitbox issue that you are seeing is due to de-sync. On your screen you're far away from the infected, but on the infected's screen you're right infront of them. This is an unfixable issue and I've done my best to try and reduce it.
Each round there will be a few people chosen to be infected. Those people have to try and infect all other players to win. While the survivors have to use their abilities to avoid and survive the round.
Based on Deltarune and Undertale
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