Welcome to The Smile Room. The entity appears as a door with the words "The Smile Room" above on the wall. There is a big set of teeth on the door, and those who enter are considered lost as no one has returned from the door. When there are few people around, The Smile Room will relocate to an area with people, even if it is across the country. The Smile Room was first found on July 27th, 2006 when three teenagers broke into the Neb's Fun World playground in Canada and found the room in a back employee hallway.
Credits for original game idea: General_Punctuation.
And also to Trevor, for creating the original story.
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At a glanceDifficulty, whether it works on your own, whether it works in Japanese, how it plays on a phone, and how far you get without paying. All five come from people who have actually played it.
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Where beginners should start
Guide- 01 How the game is set up Everything in the game branches from one creepy door, and eight badges map out every place worth reaching.
- 02 The three tube routes Each tube is its own route with its own badge, so you need to go down all three separately to complete the set.
- 03 Hidden areas beyond the tubes Nowhere Land, The Room, and Orb Zone are separate from the tube routes and each requires its own conditions to reach.
- 04 Background on the game's story The Smile Room is built on an original story set in a real-feeling 2006 incident, with clear creative credits attached.
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