機器人, Zombies屍,末日
== 2026年4月23日更新 ==
+ 衝刺機內部砲塔在發射一連串強力攻擊之前,會先進行預熱。. (我發現,之前那種隨機的持續傷害來源其實並不是那麼有趣的。), 所以希望這種電報行為能讓對抗砲塔變得不那麼令人沮喪)
- 移除神經毒素發射器。(再次,隨機的持續傷害,這並不有趣)
+ 更多砲塔!除了內部的一座之外,還有4座新的砲塔裝在機甲上。這樣就可以替換神經毒素了。
..........
敵方艦隊裝備著大規模殺傷性武器,即將到來。你準備好了嗎?
- 利用主要武器和重型武器對戰士的腿部造成足夠的傷害,使其停下來進行修復。
- 使用強大的冷卻時間基礎「戰術」,為戰場提供一些有用的功能。
- 當機甲停下來修復時,爬上去並找到一個進入的方法。
- 嘗試達到衝刺機的頭部,以摧毀其中的控制方塊。
這只是我小時候的一個隨機想法而已。
== Update 4/23/2026 ==
+ Strider interior turret will now "wind up" before firing a massive barrage. (I realized that having an arbitrary source of damage-over-time like it was before wasn't all that fun to deal with, so hopefully this telegraph behavior will make fighting the turret less frustrating)
- Removed neurotoxin emitters. (Again, arbitrary damage-over-time that isn't fun)
+ More Turrets! Replacing neurotoxin is 4 new turrets on the strider in addition to the interior one.
..........
The enemy armada is approaching, equipped with weapons of mass destruction. Are you ready?
- Make use of Primary Weapons and Heavy Weapons to damage the Strider's legs enough for it to stop to repair.
- Use powerful cooldown-based "Tactics", which provide some useful utility to the battlefield.
- When the Strider stops to repair, climb up it and find a way inside.
- Attempt to reach the head of the Strider to destroy the Control Cube within.
This was a random idea I had when I was a kid.
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