Games listed 35,962
EN
Game guide

Arcane Lineage — Controls to learn before your first fight

[Withered Grove 🧿] Arcane Lineage
Arcane Lineage, Playing 709, Rating 78.5%
Creator Arcane Lineage
Playing 709
Rating 78.5%
Is this game fun?
No votes yet. Cast the first one.

About

Overview

Arcane Lineage is a dark-fantasy turn-based RPG on Roblox where you level up a character, unlock classes, and fight enemies in encounters that grow harder as you progress. This guide covers the controls, how battles work, and how the class system fits together so you can keep moving forward.

What is on this page

Contents
01

Controls to learn before your first fight

Check
In short Getting the controls into muscle memory before your first real fight saves a lot of frustration later.

Every important action in Arcane Lineage maps to a key, and knowing them upfront means you won't be hunting around during a tough encounter. The space bar is especially critical because the blocking quick-time event gives you very little time to react.

  • Q Dash to move faster or close distance in exploration.
  • Space Triggers quick-time events, including blocks and dodges during battle.
  • B or Tilde (`) Opens your inventory and status menu so you can review gear and stats.
  • M Meditate at a mat.
  • Left Ctrl Displays location icons on the map to help you navigate.
Ask on the board
02

How battles start and what your options are

Summary
In short Knowing every option on your turn is important during combat.

Fights trigger randomly while you walk through areas that can spawn enemies. On roads, the encounter tier drops by one. When your turn comes around, you have five choices.

Attack Choose a skill to use against an enemy.
Item Use something from your inventory, such as a Health Potion.
Meditate Skip your turn to gain 1 Energy, but you take 50% more damage from attacks that turn.
Guard Reduces incoming damage by 75% for the next hit and can cancel some attack effects.
Escape Attempts to flee the fight; base success rate is 20%, and higher Speed improves your chances.
03 Live and upcoming events Events

いま開催中・開催予定のイベントです。期間が決まっているので先に確認しておきましょう。

Upcoming Oct 17 – Oct 26

🎭 Fractured Masquerade

OFFICIAL DATE TO BE ANNOUNCED! This Halloween, something strange has arrived in Arcane Lineage… The veil is growing …

Upcoming Nov 28 – Dec 1

🪾 Withered Grove’s End

OFFICIAL DATE TO BE ANNOUNCED! Corruption calls for all, though some rise against it. Prepare to fight Vaelith and h…

See the whole schedule
04

The blocking quick-time event

Step
In short Where the line lands determines what happens when an enemy attacks.

When an enemy attacks, a white line sweeps left to right across a bar. You click or press space to react. Putting Stat Points into Speed widens the colored zones, making the timing easier. Not every attack can be blocked or dodged.

  1. Yellow zone You dodge completely and take zero damage, with no effects applied.
  2. Red zone You block and take 50% of the hit's damage; some attack effects are also cancelled.
  3. Grey zone You miss the block and take the full hit with all effects.
05

Encounter tiers and how level affects them

Table
In short Your level directly controls how many enemies appear at once, so knowing the tier thresholds tells you when a zone is about to get much harder.

Encounters are grouped into six tiers that describe how many enemies — and how dangerous they are — appear together. In Normal Mode the tier climbs gradually, but Hard and Legendary Modes push you into multi-enemy fights much sooner. Tier 6 requires you to be in a party; you cannot enter those encounters alone.

Normal, levels 1–4Tier 1: one enemy.
Normal, levels 5–9Tier 2: two enemies.
Normal, levels 10–14Tier 3: three enemies or one enemy with a stronger one.
Normal, levels 15–19Tier 4: four enemies or two enemies plus a stronger one.
Normal, level 20 and upTier 5: four enemies or two stronger ones with a weaker one.
Hard/Legendary, levels 1–2Tier 1: one enemy.
Hard/Legendary, levels 3–7Tier 2: two enemies.
Hard/Legendary, levels 8–12Tier 3.
Hard/Legendary, levels 13–17Tier 4.
Hard/Legendary, levels 18 and upTier 5.
06

Status effects in combat

Tips
In short Status effects stack damage and penalties fast.

Enemies can inflict status effects on you, and your skills can do the same to them. Bosses take only one-tenth the usual damage from status effects.

Tips worth knowing
  • Poison drains 2% of max HP each turn.
  • Burn drains 1% of max HP each turn.
  • Bleed drains 3% of max HP each turn.
  • Ghostflame drains 5% of max HP each turn.
  • Vulnerable raises all damage you take by 20%.
  • Weakened cuts your outgoing damage by 30%.
  • Hexed doubles all damage you take, and stacks only clear when you are hit.
  • Blind lowers speed and adds two more inputs for quick-time events.
  • Stunned cancels your turn and stops you from blocking or dodging; one stack clears each time you are hit or your turn is skipped.
  • Heavy Stunned cancels your turn and stops you from blocking or dodging; one stack clears only when your turn is skipped.
  • Crippled lowers your Speed and stops you from escaping.
  • Cursed heavily reduces or cancels any healing you receive.
07

The class system from base to super

Step
In short Picking your base class locks you into a weapon type.

Classes unlock in two main stages after you start playing. Your base class sets your weapon and acts as a prerequisite; your super class defines your real playstyle. Sub classes sit on top of both and add extra utility without replacing either.

  1. Reach level 5 then talk to one of the five base-class trainers: Warrior, Thief, Slayer, Martial Artist, or Wizard. Each uses a different weapon type.
  2. Equip the right weapon and pay the training fee the trainer will not register you otherwise.
  3. Reach level 15 and choose a super class three paths exist for each base class: Chaotic, Neutral, and Orderly.
  4. Unlock your path Orderly and Chaotic paths require specific quests; the Neutral path skips quests but costs more gold.
  5. Reach level 23 to learn all abilities in your super class.
  6. Add a sub class at any point sub classes are independent and grant side abilities such as extra potion uses in battle or out-of-combat healing.

Glossary

Glossary
Quick-time event (QTE)
A reaction prompt during battle where you press space or click at the right moment to block or dodge an incoming attack.
Energy
A resource used to activate skills; you gain 1 per turn by choosing Meditate instead of attacking.
Encounter tier
A number from 1 to 6 that describes how many enemies — and how strong — appear in a single fight.
Base class
The first class tier you unlock at level 5, which sets your weapon type and opens the path to a super class.
Super class
The second class tier unlocked at level 15 that defines your combat role and playstyle for the rest of the game.
Sub class
An optional side class that adds utility abilities and works independently of your base and super class.
Guard
A turn option that cuts incoming damage by 75% and can nullify some attack effects.
Meditate
A turn option that grants 1 Energy but causes you to take 50% more damage during that turn.

Common questions

FAQ

Why am I facing so many enemies at once?

The number of enemies in a fight scales with your level. In Normal Mode, you start seeing three or more enemies per encounter once you hit level 10, and four or more from level 15 onward. Encounters on roads drop one tier, so you face fewer or weaker enemies.

Do I have to do quests to get a good class?

It depends on the path you want. The Neutral super class for each base class requires no quests but costs more gold. Chaotic and Orderly paths require you to complete specific quests and build the right alignment first.

What does investing in Speed actually do?

Speed improves two things at once: it increases your chance of successfully escaping an encounter, and it makes the yellow and red zones on the blocking bar wider, giving you more time to react.

Updated Sep 15, 2026
Game updates can change what is on this page. If you spot something, get in touch and let us know.
[Withered Grove 🧿] Arcane Lineage Arcane Lineage, Playing 709, Rating 78.5%
See the game pageAsk on the board
Add it to your home screen and it works like an app. One tap to open, and it loads faster after that.