Launch Things And People Guide: Core ways to play
About
OverviewLaunch Things And People is a sandbox game where you fling yourself, other players, and objects across the map — with almost no restrictions on how you play. This guide covers the core mechanics, how to earn all five badges, and what carries over if you bought passes in the original game.
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Launch Things And People
Core ways to play
SummaryThe whole game revolves around the launching mechanic — sending players, blocks, and objects flying across the world. Because there is no fixed objective, you can spend a session building, spend the next one fighting other players, and spend another just goofing around. Game passes add extras, but the launching and building tools are fully available without spending anything.
- Launching
the central mechanic; use it on yourself, other players, or any object
- Building
construct whatever you like using the tools available to all players
- PvP
use the launcher against other players for a more competitive session
- Chilling
the game is designed to be relaxing if you want it to be
Earning all five badges
StepThere are five badges in total. One is handed to you automatically. The other four each need you to do something deliberate, whether that is spending tokens, solving a puzzle, or hunting hidden objects across the map.
- New Launcher
join the game for the first time and this badge arrives on its own, no action needed
- Generous Tipper
find Carl and tip him exactly 50 tokens to unlock this badge
- Shelf Locksmith
travel to the Roman Castle, then pull the books from the shelf in the correct order to unlock it and earn the badge
- Golden Tractor
search the map for the hidden golden tractor and grab it when you find it
- Cube Finder
locate and collect every dark, faintly glowing cube scattered around the map
Token spending and Carl
TipsCarl is a character you can interact with by handing over tokens as a tip. The Generous Tipper badge requires a tip of 50 tokens. Tokens and any toys you purchased are not carried over from the original game.
- Tip Carl 50 tokens to earn the Generous Tipper badge
- Tokens you bought in the original Fling Things and People do not transfer here
- Game passes do transfer from the original game, but they are separate from your token balance and toy inventory
What carries over from the original game
TableThis game is based on the original Fling Things and People. If you spent Robux on game passes there, most of those passes will be active here too. However, anything you bought with in-game currency — tokens, toys — does not make the trip.
| Game passes | transfer from the original game |
| Purchased currency | does not transfer, starts fresh |
| Purchased toys | does not transfer, starts fresh |
Glossary
Glossary- Launching
- The core action of the game — sending players, blocks, or other objects flying across the map.
- Sandbox
- A game format with no fixed goal, letting you play however you like.
- Token
- The in-game currency, used for things like tipping Carl.
- Carl
- A character in the game you can tip tokens to, which is required for the Generous Tipper badge.
- Game pass
- A Robux purchase that adds features or perks, most of which carry over from the original game.
Common questions
FAQI bought currency and toys in the original game — will I have them here?
No. Purchased currency and toys do not transfer to this version. Most game passes, on the other hand, do carry over.
Do I need to spend Robux to enjoy the game?
No. Launching and building are available without any purchases. Game passes are not required to have fun or earn badges.
What is the correct book order for the Shelf Locksmith badge?
The badge description confirms there is a specific order, but the order itself is part of the puzzle the game wants you to figure out inside the Roman Castle.
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