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Game guide

Launch Things And People Guide: Core ways to play

Launch Things And People
Royal_No0bs, Playing 784, Rating 74.4%
Creator Royal_No0bs
Playing 784
Rating 74.4%
Is this game fun?3 votes
Fun 33%1Average 33%1Not fun 33%1

About

Overview

Launch Things And People is a sandbox game where you fling yourself, other players, and objects across the map — with almost no restrictions on how you play. This guide covers the core mechanics, how to earn all five badges, and what carries over if you bought passes in the original game.

What is on this page

Contents

Player notes and tips

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01

Core ways to play

Summary
In short The game puts no single goal in front of you, so pick a style that fits your mood.

The whole game revolves around the launching mechanic — sending players, blocks, and objects flying across the world. Because there is no fixed objective, you can spend a session building, spend the next one fighting other players, and spend another just goofing around. Game passes add extras, but the launching and building tools are fully available without spending anything.

  • Launching

    the central mechanic; use it on yourself, other players, or any object

  • Building

    construct whatever you like using the tools available to all players

  • PvP

    use the launcher against other players for a more competitive session

  • Chilling

    the game is designed to be relaxing if you want it to be

Ask on the board
02

Earning all five badges

Step
In short Four of the five badges require active effort — exploration and one specific sequence — so knowing what each asks saves you a lot of wandering.

There are five badges in total. One is handed to you automatically. The other four each need you to do something deliberate, whether that is spending tokens, solving a puzzle, or hunting hidden objects across the map.

  1. New Launcher

    join the game for the first time and this badge arrives on its own, no action needed

  2. Generous Tipper

    find Carl and tip him exactly 50 tokens to unlock this badge

  3. Shelf Locksmith

    travel to the Roman Castle, then pull the books from the shelf in the correct order to unlock it and earn the badge

  4. Golden Tractor

    search the map for the hidden golden tractor and grab it when you find it

  5. Cube Finder

    locate and collect every dark, faintly glowing cube scattered around the map

03

Token spending and Carl

Tips
In short Tokens are the in-game currency, and tipping Carl is the one documented way they feed directly into a badge.

Carl is a character you can interact with by handing over tokens as a tip. The Generous Tipper badge requires a tip of 50 tokens. Tokens and any toys you purchased are not carried over from the original game.

Tips worth knowing
  • Tip Carl 50 tokens to earn the Generous Tipper badge
  • Tokens you bought in the original Fling Things and People do not transfer here
  • Game passes do transfer from the original game, but they are separate from your token balance and toy inventory
04

What carries over from the original game

Table
In short Game passes transfer but purchased currency and toys do not, so know what to expect before you start.

This game is based on the original Fling Things and People. If you spent Robux on game passes there, most of those passes will be active here too. However, anything you bought with in-game currency — tokens, toys — does not make the trip.

Game passestransfer from the original game
Purchased currencydoes not transfer, starts fresh
Purchased toysdoes not transfer, starts fresh
05 Working codes Codes
Tokens
ImPoor
Bhbh_600 Bnbh Toy
Bnbh Toy
DiscoParty Disco Toy
Disco Toy
Every code, and the votes on it, are on the codes page

Glossary

Glossary
Launching
The core action of the game — sending players, blocks, or other objects flying across the map.
Sandbox
A game format with no fixed goal, letting you play however you like.
Token
The in-game currency, used for things like tipping Carl.
Carl
A character in the game you can tip tokens to, which is required for the Generous Tipper badge.
Game pass
A Robux purchase that adds features or perks, most of which carry over from the original game.

Common questions

FAQ

I bought currency and toys in the original game — will I have them here?

No. Purchased currency and toys do not transfer to this version. Most game passes, on the other hand, do carry over.

Do I need to spend Robux to enjoy the game?

No. Launching and building are available without any purchases. Game passes are not required to have fun or earn badges.

What is the correct book order for the Shelf Locksmith badge?

The badge description confirms there is a specific order, but the order itself is part of the puzzle the game wants you to figure out inside the Roman Castle.

Updated Sep 14, 2026
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Launch Things And People Royal_No0bs, Playing 784, Rating 74.4%
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