+1 Spider Arm Guide: Basic movement and grip
About
OverviewIn +1 Spider Arm you pilot a mechanical spider armature through 13 stages, climbing walls, hanging from ceilings, and swinging across gaps using a grip meter that drains the whole time. This guide covers movement, levelling up your armature, stage progression, and how to grab free rewards.
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Basic movement and grip
StepEverything in this game runs through one control: holding Space. Tap or hold it to grab walls and ceilings, but your grip drains the entire time you hang. Touch a floor when your grip gets low and it recovers, so plan every climb around the next safe landing.
- Climb a wall hold Space and move toward it to pull yourself upward.
- Hang from a ceiling keep Space held after you reach the top and walk along the underside.
- Cross a gap use the momentum from holding Space to launch yourself to the far side.
- Recover grip drop down to any flat floor surface and your grip refills before you climb again.
- Avoid falling if your grip runs out completely while you are hanging, you fall and must restart the stage.
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Training, levels, and unlocking arms
SummaryCompleting in-game training raises your level. Each level gained adds one arm to your armature, which raises both your movement speed and the strength of your grip. You can unlock up to 12 armatures in total.
- Training the only way to gain levels and earn extra arms.
- Arms each new arm increases speed and grip strength.
- Max armatures 12 total can be unlocked through levelling.
- Rebirth resets your training progress in exchange for a permanent boost to how fast you level up again.
Thirteen stages in order
TipsThe stages run from relatively open rooftops to increasingly punishing environments. Finishing all thirteen lets you reach the top of the lighthouse and unlock the Genesis armature.
- Rooftops, sand canyons, frost arches, lava, a haunted castle, and a giant snake are among the 13 stages.
- Finishing all thirteen stages rewards you with the Genesis armature, the final form in the game.
Free rewards and replayability
CheckAfter finishing a stage you earn Wins, and you can replay any stage as many times as you like to keep banking them. Separate from gameplay, three simple actions give you free rewards without any extra effort.
- Claim the daily reward each time you log in it resets every day.
- Press Like on the game's Roblox page to unlock a one-time reward.
- Join the official group for an additional reward separate from the Like bonus.
- Replay completed stages to stack Wins and push your position on the leaderboard.
Community strategy ideas
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Glossary
Glossary- Grip
- The meter that measures how long your armature can cling to a wall or ceiling — it drains while you hang and recovers when you stand on flat ground.
- Armature
- The mechanical spider body you control; each new armature unlocked through stage clears gives you more arms, more speed, and stronger grip.
- Genesis
- The final armature, unlocked by clearing all thirteen stages and reaching the top of the lighthouse.
- Rebirth
- A reset of your training progress that permanently increases how quickly you level up in future playthroughs.
- Wins
- The reward earned at the end of each stage, used to track progress and compete on the leaderboard.
Common questions
FAQWhat happens when my grip runs out?
Your armature falls and you have to restart the stage. To stop this from happening, land on any flat floor surface before the meter empties — standing there lets it refill so you can keep climbing.
How many players can be in one session?
Up to 12 players can share the same room at once.
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