Doomspire Brickbattle Guide: How the game works
About
OverviewDoomspire Brickbattle is a team-based PvP game where your squad tries to destroy every enemy tower before the other side destroys yours.
What is on this page
Contents
How the game works
SummaryWhen a round begins, the game assigns you to a team automatically — you do not get to choose. Each team has towers that the other side wants to destroy. The round continues until one team has destroyed all of the opposing towers.
- Win condition destroy every enemy tower before yours fall
- Teams assigned automatically at the start of each round
- Combat fighting enemy players clears defenders away from their towers
First steps after spawning
StepYou appear at your team's spawn point at the start of the round. Weapons and items are available there, so grab something before you do anything else. Once you are armed, look around the map to find where the enemy towers are, then move toward them with your teammates rather than rushing in alone.
- Grab a weapon you cannot deal meaningful damage to towers or players without one
- Scan the map identify where each enemy tower sits before committing to a direction
- Stay with teammates lone players are easy targets for the defending team
- Use cover attack from behind obstacles rather than standing in the open
- Fall back when hurt pull away from the fight if your health drops low, then re-engage
Attacking and destroying towers
TipsTowers absorb damage from your weapons until their health reaches zero. Defenders will almost always be guarding them, so pure damage output is rarely enough on its own. Use the terrain and structures near a tower to stay protected while you chip away at it.
- Hit more than one tower at a time — spreading pressure forces defenders to split up instead of stacking on a single point
- Clear defenders first — knocking out the players guarding a tower lets you destroy it with far less interference
- Use nearby cover — walls and obstacles around a tower let you attack without standing fully exposed
Choosing the right weapon for the situation
TableWeapons found at spawn and across the map fall into two broad categories. Neither type is always better — what matters is whether you need to close the gap or keep your distance.
| Close-range weapons | fast to deal damage when you are right next to an enemy or inside a structure |
| Long-range weapons | lets you attack a heavily defended tower or a retreating player from safety |
| High-damage weapons | best choice when you need to tear down a tower quickly |
| Fast-firing weapons | better for handling multiple enemy players at once |
Team coordination that actually wins rounds
TipsBecause this is a team game, what your group does together decides the outcome more than individual skill. A concentrated push on a single tower overwhelms defenders; a scattered attack lets defenders pick everyone off one by one. Share information about enemy positions, cover teammates who are being targeted, and consider splitting roles between players who push forward and those who protect your own towers.
- Focus everyone on the same tower — concentrated fire breaks through defenses that would stop a solo attacker
- Call out enemy positions — telling teammates where defenders are saves the whole group from walking into an ambush
- Cover a teammate who is being chased — attacking the pursuer pulls heat off them and keeps your numbers up
- Assign someone to defend your own towers — an unguarded tower at home can be destroyed while the whole team is away
Things to check when nothing is working
CheckIf you keep dying or your team's towers keep falling, run through this list before the next round.
- Are you carrying a weapon? Going into a fight empty-handed is an instant loss
- Are you moving with at least one teammate? Solo pushes almost always fail against a grouped defense
- Are you attacking from the front of a group of enemies? Try coming in from the side or behind instead
- Do you know where all the enemy towers are? An unexplored tower can be destroyed before you even find it
- Are you retreating before your health runs out? Dying resets your position and costs your team a defender
Free-to-play and paid advantages
SummaryAll weapons and items on the map are available to every player regardless of whether they have spent anything. There is no upgrade system tied to purchases, so a brand-new player and a veteran start each round with access to the same tools. Wins and losses come down to skill, teamwork, and strategy alone.
- Weapons available to all players at spawn and around the map with no purchase required
- Balance no stat advantages exist for players who spend money
Glossary
Glossary- Tower
- A structure belonging to one team that the opposing team must destroy to win the round.
- HP
- The health value of a player or tower; reaching zero means the player is eliminated or the tower is destroyed.
- PvP
- Player versus player combat, meaning you are fighting against other human players rather than AI enemies.
- Firepower
- How much damage a weapon delivers per hit; higher firepower tears down towers and players faster.
Common questions
FAQCan I choose which team I join?
No — the game assigns teams automatically when a round starts. You have no control over which side you end up on.
Does killing enemy players help my team win?
Eliminating a player does not count as a victory on its own, but it removes someone who was defending a tower. With fewer defenders in the way, your team can destroy that tower much more easily.
What should I do if I find a bug?
Post a description of the bug on the official group wall so the developers can look into it. Suggestions for improvements are welcome there too.
Game updates can change what is on this page. If you spot something, get in touch and let us know.
