Survive The Zombies Guide: How to spend the daytime
About
OverviewSurvive The Zombies, developed by Century Dancers, is a zombie survival and base-defense game where you protect a structure called the Core through waves of nightly attacks. This guide covers how to spend the daytime, fight at night, unlock Professions, and earn Bottle Caps and badges.
What is on this page
Contents
How to spend the daytime
StepEach day, airdrops land and give you the materials you need to survive the coming night. Collect them as soon as they arrive and turn those supplies into a proper defensive line before darkness falls.
- Grab the airdrop run to the drop as soon as it lands so nothing goes to waste.
- Place your walls Reinforced Walls from airdrops are part of your defensive line.
- Set your traps traps from airdrops are part of your defensive line.
- Set up Heavy Turrets turrets from airdrops are part of your defensive line.
- Store the Fuel Canister carefully it is highly explosive, so handle it with care.
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Fighting through the night
TipsWhen night falls, zombies swarm in and your jobs are to eliminate them and keep the Core intact.
- Shoot with LMB on keyboard or RT on controller, aim down sights with RMB or LT, and reload with R or X.
- Use Sprint with LShift on keyboard or Y on controller.
- Watch the weather — extreme weather conditions cause Enhanced Zombies to spawn.
- Press F on keyboard or B on controller to disarm traps.
- Open your backpack with the tilde key (~).
Unlocking Professions
CheckProfessions are unlockable roles that give you something new to work toward beyond surviving each night. Unlocking just one earns you the New Identity badge; unlocking all ten earns Master of All.
- Unlocking your first Profession earns the New Identity badge.
- Unlocking all ten Professions earns the Master of All badge.
Earning Bottle Caps
SummaryBottle Caps accumulate over all your sessions, so every run counts toward the total.
- First milestone 2,000 total Caps earned unlocks the Hoarder badge.
- Long-term target 10,000 total Caps earned unlocks the Bottle Cap Empire badge.
Glossary
Glossary- Core
- The structure your team must protect — if it is destroyed, the game is over.
- Airdrop
- A supply delivery that arrives during the day and can contain walls, traps, turrets, and Fuel Canisters.
- Volatile Fuel Canister
- A highly explosive item found in airdrops that must be handled with care.
- Profession
- An unlockable role; there are at least ten, and unlocking all of them earns the Master of All badge.
- Bottle Caps
- The in-game currency, tracked cumulatively across all your sessions.
- Enhanced Zombies
- Tougher zombie variants that appear when extreme weather is active during the night.
Common questions
FAQWhat happens if the Core is destroyed?
The game ends for your team.
Can I play alone, or do I need a team?
The game is built around cooperation — the official description puts it bluntly: work together, or die alone.
How do I get rid of a trap I placed in the wrong spot?
Press F on keyboard or B on controller to disarm a trap.
What makes Enhanced Zombies appear?
Extreme weather conditions during the night trigger their spawn.
Do Bottle Caps reset between sessions?
The badge thresholds at 2,000 and 10,000 Caps are based on your cumulative total.
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