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Pillar Chase Guide: How a round works

[Map Tweaks] Pillar Chase [BETA]
TBN : Pillar Chase 2, Playing 82, Rating 75.6%
Creator TBN : Pillar Chase 2
Playing 82
Rating 75.6%
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About

Overview

Pillar Chase is a multiplayer horror game where one or two players become a monster and everyone else tries to survive and escape. Survivors complete tasks to open the exit while the monster hunts them down. This guide covers how both sides play, how maps work, how to earn coins, and what achievements you can unlock.

What is on this page

Contents
01

How a round works

Summary
In short Knowing both sides of the loop helps you play smarter no matter which role you get.

At the start of each round, one or two players become the monster and the rest are survivors. Survivors win by finishing all objectives and running through the exit before time runs out. The monster wins by killing everyone or stopping the escape. A timer runs the whole match, so neither side can afford to sit still.

  • Survivors complete objectives to unlock the exit, then get out
  • Monster kill survivors or prevent the exit from being used
  • Timer keeps pressure on both sides throughout the round
  • Monster chance the player with the highest accumulated chance becomes monster next round, with ties broken randomly
  • Coins both survivors and monsters earn coins during a round through their respective actions
Ask on the board
02

Survivor basics

Tips
In short Stay alert during tasks and work with your team to get objectives done fast.

Survivors complete objectives by holding the interact key near task objects. Each map has its own set of tasks, but some mechanics repeat across maps. Finishing a full set of objectives earns extra coins, shaves time off the clock, and adds one monster chance for the round.

Tips worth knowing
  • Buttons flash blue or red — only press when blue, since pressing on red deals 15 damage and can get you killed
  • Vents put you into a top-down view — click every dirty spot until they all disappear to finish the task
  • Valves require you to spin your cursor clockwise — if the valve jams, spam click to unjam it, then keep turning until you hit five cranks
  • Generators on Decrepit Sewers need gears dropped into them — search the floor, including the water areas, for missing gears
  • Once all objectives are done the exit opens — head straight for it rather than lingering
03 Live and upcoming events Events

Events running now or coming soon. They have fixed dates, so check them first.

Live now –

Halloween Update

Pillar Chase's Halloween Event has arrived! Collect pumpkins and unlock new Halloween skins

See the whole schedule
04

Monster basics

Tips
In short Pressure survivors constantly and use your abilities to control the map.

Monsters use abilities rather than objectives, and those abilities vary widely between characters. Some can place traps, some can teleport, some can highlight survivors. The only monster with no abilities at all is the Zombie. Your stamina bar recharges through certain abilities, unlike survivors who have to wait it out. Use your level display and EXP bar, shown in the status panel at the bottom left, to track your progression toward ranked cosmetic skins.

Tips worth knowing
  • Head toward objective areas early — survivors are most vulnerable while doing tasks
  • Monsters spawn above the main floor on some maps, giving a scouting advantage at the start of a round
  • Stamina can be recharged through certain abilities, so learn your monster's moveset before committing to long chases
05

Map strategies — Pillar Stronghold and The Pillars

Table
In short Both spaceship maps reward trap-heavy monsters and pillar-weaving survivors.

Pillar Stronghold is the current version of this map in Pillar Chase, while The Pillars is the legacy version. Both share the core idea of a large spaceship full of narrow corridors and pillars. Objectives on Pillar Stronghold involve cleaning vents and collecting energy panel parts; The Pillars uses nine buttons and four vents. The map is relatively bright, so you can spot the monster coming from a distance.

Survivorsuse pillars to break a chasing monster's line of sight, especially against dash-type monsters
Survivorswhen doing vents, stay aware because abilities like Boulder Toss can catch you mid-task
Monstersset traps in corridors and near vent or button locations to catch objective-focused survivors
Buttonssame 15-damage red-flash rule applies here as on every other map with buttons
06

Map strategies — Pillar Drainage System and Decrepit Sewers

Table
In short Both maps reward quick task completion and punish players who ignore the terrain.

Pillar Drainage System is compact and bright, with a central area and four identical side corridors. Decrepit Sewers is darker and tighter, inspired by the 2013 horror game Vanish, with cramped tunnels above and waist-deep water below. Completing all four valves on PDS lowers the water level, making it easier to spot traps that were previously hidden. On Decrepit Sewers, finishing the Valves Shut Off task removes the pipe damage that was slowing your team down.

Survivors on PDSuse the central cross-shaped tunnels to change direction and lose chasers
Survivors on PDSafter all four valves are turned, look at the newly exposed floor for traps
Survivors on Sewerscheck underwater for gears and for the Fire Axe, as both can spawn there
Monsters on PDSmonsters spawn above the rest of the map, so move fast at round start to catch survivors off guard
Monsters on Sewersmonsters that can block off areas or gain vertical distance have a strong advantage here
07

Practice Mode

Step
In short Practice Mode lets you try any monster or survivor class for free before spending coins.

The Practice Area is a small campsite map with dummy targets for the monster and a Robo-Oni dummy for survivors. Because the dummies have no real behaviour, some ability interactions work differently than they would in a real round.

  1. Open the moveset or information screen find the cap icon above the information button for the monster or class you want to try
  2. Enter the Practice Area you will load into the campsite with items already on the ground and dummy targets nearby
  3. Talk to Mr. Pinky interact with him for guidance, and select Return to Lobby when you are ready to head back
  4. Note the limits abilities that rely on survivors escaping, staring mechanics, or turning players into minions will behave differently on dummies
08

Earning coins and levelling up

Tips
In short Simply playing earns coins, but taking active roles earns them faster.

Coins are earned by both survivors and monsters during normal play. As a survivor, exploring the map, completing objectives, freeing trapped survivors, and ending a chase all add to your coin meter. As a monster, dealing damage, killing survivors, and winning rounds do the same. Levelling up is mainly cosmetic, unlocking ranked skins for monsters at levels 10, 20, 55, and 100.

Tips worth knowing
  • Playing any round earns coins regardless of outcome
  • Completing objective sets gives a bonus coin payout on top of the per-task rewards
  • Bronze skins unlock at monster level 10, Silver at 20, Gold at 55, and Diamond at 100
09

Achievements to chase

Check
In short Most in-game achievements come from specific survivor or monster actions, and some collab achievements unlock exclusive cosmetics.

There are three achievements earned inside Pillar Chase itself, plus collab achievements tied to other Roblox games. Completing the Dogwatching 3 collab achievement unlocks the Twilight skin for Springtrap. Completing the AOONI Nightmare collab achievement unlocks animated skins for Ao Oni and Fuwatti. The first achievement ever added to Pillar Chase was Doom Approaches.

  • Doom Approaches play as Vapor and kill a survivor using the impact damage of Scorching Grip, which deals 20 damage on hit
  • Locked In survive until the escape sequence triggers, then let the timer expire instead of leaving through the exit
  • Free.. For now... complete all objectives and then escape through the exit before the timer runs out
  • Petrichor collab start a night in Dogwatching 3 to earn this badge, then collect the Springtrap Twilight skin in Pillar Chase
  • Welcome collab earn the Welcome badge in AOONI Nightmare to unlock animated skins for Ao Oni and Fuwatti in Pillar Chase

Glossary

Glossary
Monster Chance
A score that builds up over rounds; the player with the highest amount becomes the monster at the start of the next round, and their chance resets to zero.
Objectives
Tasks scattered around the map that survivors complete by holding the interact key; finishing a full set opens or advances the exit.
Stamina Bar
A meter shown in the bottom-left status panel that drains while sprinting and causes a slow walk if it empties, affecting both survivors and monsters.
Escape Sequence
The phase that begins after all objectives are complete, during which the exit is open and survivors must reach it before time runs out.
PDS
Short for Pillar Drainage System, a compact sewer-themed map with a central cross layout and four identical side corridors.

Common questions

FAQ

How do I become the monster?

Monster chance builds up when completing a set of objectives, surviving a round, or starting a new round. The player with the highest monster chance at the start of a round takes the role, and their chance resets. If two players are tied, one is picked at random.

Why did I take damage from pressing a button?

Buttons cycle between flashing blue and red. Pressing one while it shows red deals 15 damage. Wait for the blue flash before interacting, and you will complete the task without taking any damage.

Can I try a monster before I buy it?

Yes. Open the moveset or information screen for that monster and tap the cap icon above the information button to enter the Practice Area.

What happens if I never escape before the timer ends?

If you are still in the match when the escape window closes, you earn the Locked In achievement. Survivors who make it through the exit before that point earn Free.. For now... instead.

Do collab achievements expire?

One collab achievement, Frostbitten from Lemon Funky, became unobtainable when that game was taken down. The two currently active collab achievements — Petrichor from Dogwatching 3 and Welcome from AOONI Nightmare — are still earnable as of now.

Updated Oct 23, 2026
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[Map Tweaks] Pillar Chase [BETA] TBN : Pillar Chase 2, Playing 82, Rating 75.6%
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