Anime Fruit Guide: First steps when you load in
About
OverviewAnime Fruit is a Roblox combat and progression game where you collect fruits, equip them to gain special abilities, and fight your way through islands up to the level cap of 2200. This guide covers how to start out, level up efficiently, build your power, and work through dungeons and bosses.
What is on this page
Contents
First steps when you load in
StepThe game starts you in Windmill Village, where enemies range from level 1 Bandits to a level 50 Smoke boss. Common fruits — Bomb, Smoke, and Barrier — are what you will have access to right away.
- Pick up a fruit equip your first Common fruit and notice how it changes your attacks before moving on.
- Start quests at Windmill Village take the highest quest available to you, since that gives the best experience for your level.
- Fight Bandits first they are level 1, so they are the safest way to learn how combat works.
- Check the coin shop it refreshes eight random fruits every two hours, so look early for a Rare fruit like Flame, Water, or Air.
- Move to Shells Town at level 50 enemies there (Soldiers at level 50, Axe Hand at level 75) give noticeably better rewards than Windmill Village.
The fruit rarity ladder
TableThere are six rarity tiers. Each tier unlocks new fruits with stronger skills and higher level-up caps. Aim to move up the ladder as your character level rises.
| Rarity | Fruits in this tier | First skill unlocks at | Final skill unlocks at |
|---|---|---|---|
| Common | Bomb, Smoke, Barrier | Level 1 | Level 30 |
| Rare | Flame, Water, Air | Level 1 | Level 40 |
| Epic | Ice, Sand, Light | Level 1 | Level 50 |
| Legendary | Dark, Thunder, Flame V2, Love Love | Level 1 | Level 55 |
| Mythical | Ice V2, Dark V2, Thunder V2, Curse, Six Eyes, Squid Game, Shadow Monarch, Leopard, Saiyan, Glint Glint, Thunder Breathe, Hakai Satsu | Level 1 | Level 60 |
Leveling your character efficiently
TipsThe level cap is 2200, so pacing yourself matters. The core rule is simple: always take the highest-level quest available to you on each island, because that gives the most experience. Enemies scale with each island, so you need enough power to kill them quickly or the grind slows to a crawl.
- Always take the highest quest on your current island — every island has quests roughly every 50 levels.
- Move islands when you outlevel the enemies — spending time at Windmill Village past level 50 wastes experience.
- After level 1500, switch to dungeon farming — open-world quests stop giving enough experience to push comfortably toward 2200.
- Use auto-fight and auto-quest together for overnight grinding — just make sure you are strong enough that enemies cannot kill you while you are away.
- Put stat points into Attack over Health in the late game — Health from gear alone is enough, so Attack points increase your damage more meaningfully.
- If you cannot do a stat refund yet, put 500 to 1000 points into Defence first and the rest into Attack.
Building power: the three pillars
SummaryPower is the game's main strength number. It combines your stat bonuses, equipment bonuses, and fruit level bonuses. A higher power score means you can handle tougher enemies and dungeons. Every fruit you level up contributes a percentage bonus to all your stats, even if that fruit is not currently equipped.
- Fruit leveling gives a percentage bonus to all stats whether the fruit is equipped or not, so level as many as possible.
- Character level raises your base stats and unlocks stronger quest rewards across each island.
- Equipment mythical-tier gear in every slot gives the strongest passive bonuses; farm dungeons for materials to upgrade it.
- Stat points put them into Attack in the late game, since gear handles Health on its own.
- Same-fruit feeding feeding a fruit the same type (for example a Flame fruit fed to a Flame fruit) gives double experience, making the coin shop's Common fruits the cheapest way to level any fruit quickly.
Island progression order
TableThe game is structured as a chain of islands, each with regular enemies and two bosses. Arrive too early and you will die quickly; arrive too late and the experience drops off.
| Windmill Village (levels 1–50) | Bandits and a level-50 Smoke boss; starting ground for new players. |
| Shells Town (levels 50–75) | Soldiers, Axe Hand enemies, and a level-100 Vice Admiral boss. |
| Floating Restaurant (levels 100–250) | Thieves and Warriors, with Spearman and Mihawk as bosses. |
| Shark Park (levels 250–400) | Fighters and Killers; bosses are Evil Shark and Yellow Light. |
| Pirate Port (levels 400–600) | four enemy types plus Big Mom (level 500) and Beast Pirate (level 600) as bosses. |
| Demon Island (levels 600–800) | Demons and Spider Demons; Fist Demon and Moon Demon are the bosses. |
| Ninja Village (levels 800–1000) | Ninjas of several ranks; Snake Ninja and Ninja King are the bosses. |
| Namek Planet (levels 1000–1200) | Martial Artists, Devils, Aliens, and Saiyans; bosses are Universal Emperor and Evil Saiyan. |
| Hell Dungeon (levels 1200–1500) | Skeletons, Orcs, Demon Knights, and Vampires; three bosses: Fire Golem, Blood Commander, Ice Elf. |
| Sky Island (levels 1500–1800) | six Birdman enemy types; bosses are God Guardian and Fake God. |
Dungeon basics
CheckDungeons open at level 400. Each one has three difficulty modes — Easy, Normal, and Hard — and harder modes drop better equipment. Recommended power requirements jump sharply between dungeons, so check your power before stepping up.
- Reach the minimum level Arabastan needs level 400, Ph Island needs 600, Beast Pirates Ship needs 1200, Undersea Prison needs 1500, Demon Castle needs 1600.
- Check the recommended power, not just the level Arabastan asks for 100K power, Demon Castle asks for 10M.
- Use dungeons for gear materials upgrading equipment at the Equipment Upgrade NPC in Center City requires materials that dungeons supply.
- Enable auto-fight for overnight runs the leveling guide specifically recommends this for levels 1500 to 2000, but make sure your power is high enough first.
Gems: daily habits that add up
TipsGems are the main currency for rewarding progress. Three quest categories feed you gems every day: Daily Quests reset each day, Looping Quests can be finished every day, and World Achievements are one-time milestone rewards for long-term goals like total fruits summoned or total monsters defeated.
- Log in every day — a streak of just 5 days already pays 200 gems, and streaks past 105 days pay 1000 gems per milestone.
- Play for at least 30 minutes — the Looping Quest for play time pays 20 gems and resets daily.
- Open a chest each session — it ticks both the Daily Quest (50 gems for one chest) and the long-term Chest Finder milestone.
- Summon fruits regularly — summoning 10 fruits completes a Looping Quest for 100 gems, and the long-term Fruit Hunter milestone pays up to 1000 gems per checkpoint.
- Complete five daily missions in one session — the Daily Mission quest awards 200 gems just for finishing five other daily tasks.
- Level your fruits past level 210 — from level 210 onward, each ten-level milestone in Fruit Master pays a flat 1000 gems.
Free gems from codes
SummaryCodes are redeemed through the Code Man NPC, who stands in both Center City and Windmill Village. Working codes pay 500 to 1000 gems each. This site tracks the current working codes automatically, so check the codes section of this page for the live list.
- Code Man location Center City or Windmill Village; find him before grinding so you do not miss early gems.
- Gem yield per code most working codes give 1000 gems; one gives 500.
- Total working codes as of October 17, 2026, this site tracked 23 working codes.
Glossary
Glossary- Fruit
- An equippable item that gives your character a set of combat skills; higher rarity fruits unlock stronger skills and deal more damage.
- Gem
- The main reward currency earned from quests, login streaks, and achievements.
- Power
- A single number that reflects your combined stat bonuses, equipment bonuses, and fruit level bonuses — the main measure of how strong your character is.
- Rarity
- A six-tier scale (Common, Rare, Epic, Legendary, Mythical) that describes how strong and how hard to obtain a fruit is.
- Awakened skill
- An enhanced version of a fruit's ability that unlocks after the fruit is awakened, available for Legendary and Mythical fruits.
- Coin shop
- An in-game store that refreshes eight random fruits every two hours; you buy fruits here with coins earned from fighting.
- Dungeon
- A structured combat area with Easy, Normal, and Hard modes, minimum level requirements, and equipment drops not available in the open world.
- Potential
- A percentage value on equipment that scales its stats upward as the percentage increases, from 0% to 100%.
Common questions
FAQWhich fruit should I use first?
Start with whichever Common or Rare fruit you get early — Bomb, Smoke, Barrier, Flame, Water, or Air are all fine. As you level up and move to new islands, swap in higher-rarity fruits when you find them, since Epic, Legendary, and Mythical fruits have significantly stronger skills.
Why does my damage feel weak even though my level is high?
Level alone does not make you strong — Power does. Check whether your fruits are leveled up, your equipment is upgraded, and your stat points are going into Attack rather than Health. Feeding fruits the same type doubles experience gain, so buying Common fruits from the coin shop and feeding them to your main fruit is the fastest cheap method.
When should I start running dungeons?
Dungeons open at level 400 and become the best source of levels and gear materials from level 1500 onward. Always check the recommended power for a dungeon before entering — the jump from Arabastan's 100K to Demon Castle's 10M is steep.
How do I get Mythical fruits?
Mythical fruits are the rarest tier and take significant time to collect. Keep summoning fruits, check the coin shop every two hours, and keep completing World Achievement milestones for gems to fund more summons. The Infinite Divine Power badge rewards players who collect five Mythical fruits, so the game treats it as a long-term goal.
Game updates can change what is on this page. If you spot something, get in touch and let us know.
