Fling A Friend Guide: Getting started with a partner
About
OverviewFling A Friend! is a two-player obstacle course game where you and a partner launch each other across gaps, swing on ropes, and pull levers to unlock doors. This guide covers how to get started, how to push through tricky stages, and what to do when the two of you get stuck.
What is on this page
Contents
Player notes and tips
Found a useful trick? Share it with everyone! Notes with screenshots are welcome!
Write a guide note
Fling A Friend! [2 Player Obby]
Getting started with a partner
CheckThe game is built around two players, so the first thing to sort out is finding someone to play with. When you join, check whether a partner is already in your server. If nobody is there, try a different server or invite a friend directly.
- A partner is present in your server without one, the stages cannot be completed
- You have read the on-screen controls before entering a stage
- You have tried the tutorial stage to get comfortable with jumping and flinging
Core mechanics of two-player cooperation
TipsMany of the stage puzzles only make sense once you realize one person needs to act while the other reacts. Talking — or at least signalling — before you fling makes a real difference.
- Check where your partner will land before you fling them across a gap
- When you are being swung on a rope, use the momentum and jump to travel further
- If your partner is stuck, try approaching the same obstacle from a different angle
- You can retry as many times as you like, so experimenting freely is the fastest way to learn the stage
Moving through a stage
StepEach stage has levers, buttons, launch pads, and gaps laid out in a specific order. Taking a moment to look around before rushing in helps both players understand who needs to do what.
- Scan the terrain look for gaps ahead and any platforms you will need to reach by being flung
- Find levers and buttons these open doors or activate platforms, and skipping one will stop all progress
- Decide roles one player operates the mechanism while the other gets launched across
- After a fling, wait on the next platform the stationary player can then act as the anchor for the next move
Breaking through a stuck point
WarnBefore assuming something is broken, run through three quick checks. Most dead ends in this game are caused by something simple being overlooked rather than a fault in the stage.
Trolling and the fun of failure
TipsFlinging your partner at the wrong moment or into the wrong place is frustrating during a serious run, but it is also built into the spirit of the game. Leaning into the comedy makes repeated failures easier to handle.
- Secretly flinging your partner into a gap is a feature, not just an accident — the game openly encourages it
- Laughing at unexpected launches and weird landings is how most players remember their best sessions
Cosmetics and in-game purchases
SummarySkins and beam effects are available to purchase inside the game, but none of them affect stage performance or give any gameplay advantage. Every stage is completable without spending anything.
- Skins change your character's appearance only, with no effect on speed, jumping, or flinging
- Beam effects cosmetic trails available from the in-game shop, purely visual
- Free skin available by joining the group linked on the game page
- No-purchase completion all stages can be finished using the default look
Glossary
Glossary- Obby
- Short for obstacle course — a Roblox genre where players jump, climb, and dodge their way to a goal.
- Fling
- Launching your partner through the air to cross a gap or reach a platform you cannot reach by jumping alone.
- Lever
- An interactive object in a stage that opens a door or activates a platform when pulled.
- Troll
- Intentionally flinging or messing with your partner at the wrong moment — chaotic but part of the game's humour.
- Skin
- A cosmetic item that changes how your character looks without affecting any gameplay mechanic.
Common questions
FAQWhat do I do if there is no one else in my server?
Leave and join a different server, or invite a friend to play with you directly. The game requires two players, so there is no way to progress until a partner is present.
Why can I not get past a certain point no matter what we try?
Check whether a lever or button near your partner has been missed — that is the most common cause. If everything has been pressed, swap roles so the other player operates the mechanism, and look for a path in a direction you have not tried yet.
Do I need to buy skins or beams to finish the game?
No. Skins and beam effects are purely cosmetic and have no effect on how any stage plays. Every stage can be completed without any purchases.
Is trolling my friend against the rules?
Deliberately flinging your partner at the wrong moment is something the game itself highlights as part of the experience. It is built-in fun, not a violation of anything.
Game updates can change what is on this page. If you spot something, get in touch and let us know.

