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THE CONE Guide: How a floor works

THE CONE
• DELTA •, Playing 462, Rating 79.8%
Creator • DELTA •
Playing 462
Rating 79.8%
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About

Overview

THE CONE is a horror escape game where you descend into underground facilities, hunt down codes and padlocks, and avoid a creature called The Cone. The game is split into two parts across two chapters — Chapter 1 in the Utility Hallways and Chapter 2 in the Boilers — followed by Part 2, where you search Ashgrove for hostages.

What is on this page

Contents

Player notes and tips

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01

How a floor works

Step
In short Every floor needs two things done before the exit opens: the code entered and the padlock removed.

Each floor puts a keypad and a padlocked gate between you and the next area. Neither one alone is enough — you have to clear both before you can move on.

  1. Enter the depths starting the game drops you underground and earns the ENTRY badge.
  2. Find the floor's code punch it into the keypad near the exit.
  3. Break the padlock find and open the padlock on the exit gate separately from the code.
  4. Restore power if needed if the lights go out, track down all four fuses and return them to the panel.
  5. Clear without being caught finishing a floor without The Cone spotting you once earns the UNTOUCHED badge.
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02

Surviving The Cone

Tips
In short Lockers are your main tool for staying alive whenever The Cone is close.

The Cone is the central threat in both chapters.

Tips worth knowing
  • Sprint to a locker the moment The Cone gets close — keeping your heartbeat quiet is how you wait it out while it stands just outside.
  • Turn your light directly on The Cone when the situation calls for it, which earns the BURNED badge.
  • When the lights cut out around you, treat it as a warning.
  • Chapter 2 introduces the Dead Man as an additional obstacle — getting past it earns its own badge.
  • Being caught earns the DEATH badge.
03 Live and upcoming events Events

Events running now or coming soon. They have fixed dates, so check them first.

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CHAPTER 3

The story continues, in the scariest chapter yet.

See the whole schedule
04

Chapter 2 and the Boiler Room

Check
In short Chapter 2 layers a boss fight and a timed chase on top of the core loop.

After escaping the Utility Hallways in Chapter 1, the Boiler Room brings two new high-pressure moments: a Meltdown event where the boilers are cut open, and a chase sequence that ends at a door. Hard Mode is also available here.

  • Have you reached the end of the chase scene without being caught earning CLEAN GETAWAY?
  • Have you beaten the boiler boss without anyone in your group going down earning UNSCATHED?
  • Have you survived the MELTDOWN event where the boilers are cut open?
  • Have you cleared Chapter 2 on Hard Mode earning CHAPTER 2 NIGHTMARE?
05

Part 2 — finding the Ashgrove hostages

Step
In short Part 2 rewards a stealthy, deathless run with two of the hardest badges in the game.

Part 2 opens after you clear both chapters. The hunt sequence inside Part 2 is the trickiest stretch — one sighting costs you the GHOST badge for the whole run.

  1. Enter Part 2 complete Chapter 1 and Chapter 2 first, then Part 2 becomes available.
  2. Locate the hostages search the Ashgrove area.
  3. Move through the hunt unseen if the threat never spots you during the entire hunt sequence, you earn the GHOST badge.
  4. Finish without dying a single death anywhere in Part 2 voids the NOT A SCRATCH badge.
  5. Watch your total time clearing Part 2 inside 25 minutes earns BREAKNECK.
06

Endless Mode

Summary
In short Endless Mode is a separate challenge inside Chapter 1 that tests how many floors you can survive in a row.

Floor 10 is the first meaningful target the game recognizes.

  • Mode Chapter 1 Endless
  • Goal survive as many floors as possible
  • Milestone badge reach Floor 10 to earn CHAPTER 1 ENDLESS 10

Glossary

Glossary
The Cone
The main creature chasing you through the facility.
Keypad
A number-entry panel near the exit that unlocks when you punch in the correct floor code.
Padlock
A separate lock on the exit gate that must be opened alongside the keypad before you can progress.
Fuse Panel
A panel that restores power when all four fuses are returned to it.
Endless Mode
A Chapter 1 mode where the goal is to survive as many floors as possible.
Nightmare Mode
A harder difficulty available for chapters, with Chapter 2 Nightmare being a badge target.
Dead Man
A separate threat encountered in Chapter 2, distinct from The Cone.

Common questions

FAQ

What happens when The Cone catches me?

Getting caught earns the DEATH badge. To avoid it, hide in a locker and keep your heartbeat quiet until The Cone moves away.

How do I start Part 2?

Complete both Chapter 1 and Chapter 2 first. After that, Part 2 opens and tasks you with finding the hostages of Ashgrove.

What is the difference between a chapter run and Endless Mode?

A chapter run has a set end point — escape the area and you are done. Endless Mode in Chapter 1 has no finish; you keep going floor by floor, and Floor 10 is the first badge milestone.

How many players can be in one session?

A single session holds up to 25 players.

Updated Nov 8, 2026
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THE CONE • DELTA •, Playing 462, Rating 79.8%
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