Experience Abstraction Guide: How sanity works
About
OverviewExperience Abstraction is a Roblox horror-roleplay game inspired by The Amazing Digital Circus, where your main goal is to resist going insane. This guide covers how sanity works, what threatens it, and how to handle the game's biggest dangers — from abstracted players to Caine himself.
What is on this page
Contents
How sanity works
SummarySanity is your most important resource. Let it fall too far and you will abstract — losing yourself to the game's central threat. There are exactly three things that eat away at it.
- Isolation being away from other players drains sanity on its own
- Darkness staying in dark areas for a long time lowers sanity steadily
- Abstracted players spending time near someone who has already abstracted will drag your sanity down too
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Dangers to watch for
WarnSanity loss is slow and manageable if you play carefully, but Caine and abstracted players create sudden, hard-to-avoid situations.
The keyholder role
TipsThe keyholder is a special role that only one player holds at a time. It comes with unique responsibilities and unique risks.
- As keyholder, you can unlock other players' rooms
- Finding an abstracted player behind a door you just opened is a real possibility
- Exit doors can be encountered in the game
Playing with others versus going solo
TableThe three sanity drains all get worse when you are on your own. Multiplayer directly counters the core mechanics.
| Solo | isolation sanity drain is constant with no way to offset it |
| Group | isolation drain is removed as long as you stay near others |
Badges and what they reveal about the game
TipsThere are thirteen badges in total.
- Going insane and abstracting earns a badge
- Having your mouth censored by the swear bar is its own badge, which tells you the game actively monitors chat
- Getting Caine to crash out is one of the outcomes and has its own badge
- Witnessing the exit door is badge-worthy on its own, suggesting exits are not common occurrences
- Both keyholder badges require you to be selected for the role, so not every session will give you a chance at them
Glossary
Glossary- Abstraction
- The state a player enters when their sanity runs out, causing them to lose themselves to the game's main threat.
- Sanity
- A measure of your mental state that drops when you are isolated, in the dark, or near abstracted players.
- Caine
- The game's main antagonist, who can find players and send them to the cellar, and who sings Daisy Bell outside players' rooms.
- Keyholder
- A role randomly assigned to one player that lets them unlock other players' rooms.
- Cellar
- Where Caine sends you if he finds you.
Common questions
FAQCan I play this game by myself?
You can, but isolation is one of the three things that drains your sanity, so solo play puts you at a constant disadvantage.
What is the exit door?
The exit door is rare enough that simply encountering one earns a badge.
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