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Teamwork Puzzles Guide: Getting started as a team

Teamwork Puzzles (Obby)
LemonBread Studios, Playing 1.4K, Rating 49.3%
Creator LemonBread Studios
Playing 1.4K
Rating 49.3%
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About

Overview

Teamwork Puzzles (Obby) is a cooperative game where up to three players work together to solve puzzles and clear obstacle courses. This guide covers how to get started, how to make progress with your team, and how to push further once you know the basics.

What is on this page

Contents
01

Getting started as a team

Step
In short The single best thing you can do before touching a puzzle is fill your team to three players.

The game works with just one player, but harder puzzles become much more manageable with a full group of three. Invite two friends before you start so nobody has to bail mid-stage. Your first run through any stage should be slow and exploratory — get a feel for the layout before you worry about speed.

  1. Invite friends fill your team to three before entering a stage.
  2. Start from the first stage learn how movement and puzzles feel before skipping ahead.
  3. First run, go slow focus on understanding the stage layout rather than finishing fast.
  4. Try again freely you can replay any stage as many times as you want.
Ask on the board
02

Teamwork and role splitting

Tips
In short Deciding who does what before a puzzle starts saves more time than any shortcut.

Talk through who covers which part of a stage before you run it. The game itself tells you not to leave anyone behind — there are moments later where you will need every player present.

Tips worth knowing
  • Agree on who handles which part of a puzzle before you begin.
  • Keep the whole team together — the game is designed so every player matters at some point.
  • Replay the same stage together until the layout feels familiar to everyone.
  • When something is not working, stop and talk it through rather than running it again the same way.
03

Coins and trails

Summary
In short Coins come from playing stages and let you unlock trails, which are purely visual rewards.

Every stage you clear earns coins. Hidden coins can also be found by checking high spots, low spots, and the corners of a stage that are easy to overlook on a first run. Collecting coins lets you unlock trails — visual effects that follow your character as you move. Trails do not affect how stages play; they are a collectible goal for players who want to keep coming back.

  • Main coin source clearing stages.
  • Bonus coins hidden in high places, low areas, and tight corners.
  • Coin use unlocking trails for your character.
  • Trail effect visual only, no gameplay change.
  • Replay value returning to old stages to find missed coins and beat your previous time.
04

When you are stuck on a stage

Check

If a puzzle has stopped your group cold, run through this list before giving up. The most common fix is simply having all three players present, since some puzzles are noticeably harder with fewer people. After that, look at whether everyone understands what the puzzle is actually asking you to do.

  • Does everyone know their role? Confusion about who does what stalls more runs than bad execution.
  • Have you talked through the puzzle? Describe what you each see and work out the goal together.
05

Playing without spending

Table
In short Every stage in the game can be finished without spending anything — coins come from playing.

Coins accumulate naturally as you play, so there is no need to rush toward any purchase. Trails are the main thing coins buy, and they are cosmetic. If you want long-term goals beyond just finishing stages, use coin collecting and time improvement as your targets.

Stage completionfully free, no purchases needed.
Trail unlocksfree through coins earned by playing.
Solo playpossible on all stages, though harder than with a team.
Two-playerdoable, but some puzzles will demand tighter coordination.
Three-playerthe smoothest way to handle the most difficult stages.
06

Stability before you start

Warn
In short A dropped connection mid-stage disrupts the whole team, so sort out readiness before you load in.

Because puzzles depend on everyone acting together, one player losing connection or leaving early can stop progress for the whole group. Confirm your team is ready and has a stable connection before you enter a stage.

Worth watching out for
Check that everyone's connection is stable lag affects your whole team, not just you.
Confirm nobody needs to leave soon before starting a longer stage.

Glossary

Glossary
Obby
Short for obstacle course — a Roblox game type where you jump and navigate through a series of physical challenges.
Stage
A single level containing puzzles and obstacle sections that your team works through together.
Coin
The in-game currency you earn by clearing stages and finding hidden pickups, used to unlock trails.
Trail
A visual effect that follows your character as you move, unlocked with coins — cosmetic only.
Puzzle
A cooperative challenge built into a stage that requires timing and coordination from multiple players to solve.

Common questions

FAQ

Can I finish the game by myself?

Yes, every stage can be cleared solo. That said, puzzles are built around cooperation, so going it alone is harder than playing with a full team.

Is there any reason to replay stages I have already cleared?

Definitely. Going back lets you hunt for hidden coins you missed and try to beat your previous clear time. Both are good reasons to run a stage more than once.

What happens if a teammate leaves in the middle of a stage?

It stops your progress as a team. Confirm everyone is ready and available before you enter a stage to avoid losing your run partway through.

Do trails give any advantage in stages?

No — trails are purely visual. Unlocking them does not change how your character moves or how stages play out.

Updated Sep 11, 2026
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Teamwork Puzzles (Obby) LemonBread Studios, Playing 1.4K, Rating 49.3%
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