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Game guide

First Person Boxing Guide: Basic controls to learn first

First Person Boxing
Can You Box?, Playing 4K, Rating 93.5%
Creator Can You Box?
Playing 4K
Rating 93.5%
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About

Overview

First Person Boxing puts you inside the ring, seeing every punch, guard, and counter through your own fighter's eyes. You control every move yourself — no auto-combos — and you can train against AI or test your skills against other players.

What is on this page

Contents
01

Basic controls to learn first

Step
In short Learning the four core moves — punch, guard, slip, and counter — is everything you need to get started.

Every action in a fight comes from your own inputs, whether you are on PC, mobile, or console, and the controls adjust automatically for your device.

  1. Punching operate both hands following the on-screen prompts to throw strikes.
  2. Guarding use separate guards for your head and your body so you can choose what to protect.
  3. Slipping move out of the way of incoming punches to shift your position without taking damage.
  4. Countering spot a gap in your opponent's defense and throw a hard punch into it for big damage.
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02

Stamina and when it hurts you

Warn
In short Stamina loss slows your punches and opens you up to punishment, so you cannot ignore it.

Both attacking and holding a guard burn through your stamina. When it runs low your punch speed drops. Standing off and watching your opponent, rather than constantly throwing or blocking, lets stamina creep back up.

Worth watching out for
Throwing punches back to back drains stamina fast.
Holding a guard for a long time also costs stamina, so you cannot hide behind it forever.
Circling or standing off recovers stamina gradually, giving you room to reset.
When your speed drops noticeably, switch to looking for a single big counter instead of continuing to throw.
03

Using AI practice effectively

Tips
In short Repeated AI bouts let you learn punch timing and counter opportunities in a low-pressure setting.

AI opponents follow patterns, which makes them ideal for drilling specific skills before you go up against unpredictable human players.

Tips worth knowing
  • Fight the same AI opponent more than once — its attack pattern becomes readable after a few rounds.
  • Once your controls and distance judgment feel solid, take what you have learned into player matches.
04

Knockdowns and knockouts

Summary
In short Dealing enough damage drops your opponent's health to zero for a knockdown, and continuing leads to a knockout.

When a knockout lands, a cinematic replay plays back the decisive moment.

  • Knockdown opponent's health hits zero and they fall; you can attack while they are getting up.
  • Knockout opponent cannot continue and the fight ends in your victory.
  • Cinematic replay the game replays the knockout punch in a dramatic sequence after the fight ends.
05

Moving from AI to player matches

Check
In short Player opponents are unpredictable, so bring every habit you built in practice into your first real match.

Human players do not repeat patterns the way AI does. Losses carry no penalty and you can jump into a new match immediately.

  • Your four core moves work exactly the same punch, guard, slip, counter — so your practice carries over directly.
  • Losses carry no penalty and you can jump into a new match immediately.
06

Redeem codes

Tips
In short Codes are single-use and expire, so enter any you find right away.

The game has a code-entry system that gives in-game rewards. This site currently tracks six working codes. Each code can only be redeemed once, and some codes have expiry dates.

Tips worth knowing
  • Open the code-entry menu in the game and paste the code into the input field.
  • A single code works only once.
  • Expired codes stop working, so do not save them for later.
  • You can enter multiple valid codes one after another to stack the rewards.
07 Working codes Codes
SOVIETUPD 1k coins, one lucky spin, and three spins (new!)
1k coins, one lucky spin, and three spins (new!)
RANKEDUPD 1k coins, one lucky spin, and three spins (new!)
1k coins, one lucky spin, and three spins (new!)
BALANCEUPD five spins (new!)
five spins (new!)
FPSBOXING2 1k coins and three spins
1k coins and three spins
Every code, and the votes on it, are on the codes page

Glossary

Glossary
Slip
Moving your fighter out of the path of an incoming punch to avoid damage and reposition.
Counter
A punch thrown into a gap in your opponent's defense, dealing heavy damage because of the timing advantage.
Knockdown
What happens when an opponent's health reaches zero mid-fight — they fall and can be attacked while they get back up.
Knockout
The end of the fight, when the downed opponent cannot continue and you are declared the winner.
Stamina
The resource that powers your punching speed — low stamina makes your punches slower and leaves you exposed.

Common questions

FAQ

Can I play without another person available?

Yes. AI opponents are always available so you can box solo at any time. When you feel ready for unpredictable opposition, join a player match at your own pace.

What happens when I lose a fight?

Nothing is taken from you — there is no penalty for losing. You can join a new match immediately.

Does the game work on my device?

First Person Boxing runs on PC, mobile, and console. The controls adjust automatically depending on which device you are playing on.

Is guarding always safe?

No. Holding a guard for too long drains your stamina just like throwing punches does.

Updated Oct 20, 2026
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First Person Boxing Can You Box?, Playing 4K, Rating 93.5%
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