Residence Massacre — First steps before the creatures arrive
About
OverviewResidence Massacre drops you into your own home the moment a government warning hits your phone — and then the creatures arrive. This guide covers the basics of surviving your first nights, using the tools available to you, working with or for other players, and pushing toward the game's harder challenges.
What is on this page
Contents
First steps before the creatures arrive
StepThe game is brutal for newcomers, and death is built into the experience, so treat early runs as scouting missions rather than attempts to win.
- Turn on the flashlight press F on keyboard, X on some layouts, or Square on a controller so you can actually see what is around you.
- Learn to sprint hold Shift on keyboard or press L3 on a controller; knowing this reflex will save you when something chases you.
- Fuel the generator letting it run dry causes asphyxia, so finding and refueling it matters each night.
Tools and tasks that keep you alive
CheckSeveral distinct systems are running at the same time during a night: the generator, the camera network, your flashlight, and consumable items. The badges reveal what the game expects you to do with each.
- Generator fuel level the Power Saver badge goes to players who last a whole night without refueling, so fuel management matters even when things are calm.
- Camera installation installing every camera earns the Technician badge and lets you use the system to spook the mutant, which is exactly what the Spooked badge rewards.
- Bloxy cola drinking one when you are nearly out of stamina earns the Soda Enthusiast badge, so keep one available for desperate moments.
- Medkits the Juggernaut badge requires using three of them.
- UV light pointing your UV light at the Stalker earns the Not Today badge, so this item has a direct defensive use against at least one creature type.
- Traps stepping on three in one night earns Tripping Hazard, which means traps are placed in the environment and you need to watch the floor.
What to do when a creature finds you
TipsYour options are evasion, hiding, and using tools to push creatures away. Every badge tied to surviving an encounter assumes you ran, hid, or used an item.
- Closets are a valid hiding spot, though surviving without ever using one earns the No Place to Hide badge if you want that challenge.
- Watch the vents — the Close Call badge rewards dodging a vent attack, so know where the vents are before trouble starts.
- If another player is being chased, stepping in to draw the creature away earns the Guardian Angel badge and can save a teammate.
- Use cameras to scare the mutant off rather than waiting for it to leave on its own.
Night modifiers and harder challenges
TableBeyond a standard night, the game runs a bloodmoon event and a modifier system that stack additional pressure onto your survival. The badge list shows clearly what each challenge demands of you.
| Bloodmoon | the Bloodmoon badge requires surviving this event; the Bloodstained Windows badge requires doing it without a single broken window, adding a protection objective on top of survival. |
| All modifiers active | the House Chaos badge requires surviving with every modifier running at once. |
| Radio tower run | climbing the radio tower triggers a lightning strike and earns Thunderstruck. |
| Deliveries | opening one and getting a rare result earns Lucky Delivery. |
Playing with others
SummaryThe badge list confirms that other players can share the same night with you, and some badges only make sense in that context.
- Sole Survivor being the last player alive in your group is a tracked achievement, so squad wipes are a real outcome.
- Guardian Angel taking a chase off another player and surviving earns this badge.
- Misinput getting the repair worker killed by your own mistake is punishable enough to have its own badge, so be careful with actions that affect NPCs during co-op sessions.
- Escape Artist escaping by the narrowest margin is an achievement meaning the escape route must be used at the right moment.
Things that will get you banned
WarnThe game's rules are written directly into its description with no ambiguity.
Glossary
Glossary- Mutant
- The primary creature hunting you inside the residence, which can be scared off using the camera system.
- Stalker
- A separate threat that can be repelled by pointing your UV light at it.
- Generator
- A power source that must be kept fueled; if it runs out, you suffer asphyxia.
- Bloodmoon
- A special night event harder than a standard run, with its own survival badge.
- Modifier
- An extra rule or condition layered onto a night to make it more difficult; surviving all of them at once is the House Chaos challenge.
- UV light
- A handheld tool that works as a defensive item against the Stalker.
- Exploit
- Using unauthorized software or glitches to gain an unfair advantage; this results in a permanent ban.
Common questions
FAQIs this game playable on mobile?
Yes. The game supports mobile, PC, and console. The flashlight controls vary by platform: F or X on keyboard, Square on a controller.
What happens if I keep dying?
Death is part of how the game is designed, and the description says so directly.
What is the bloodmoon and how do I survive it?
The bloodmoon is a harder night event on top of the standard game. Surviving it earns the Bloodmoon badge, and surviving it with no windows broken earns Bloodstained Windows.
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