Baldi Frenzy Guide: The two roles and how a round works
About
OverviewBaldi Frenzy is a hide-and-seek horror game on Roblox where players either hunt as Baldi (or Troublesome) or survive as Students across a rotating set of maps. This guide covers both roles, the maps and their objectives, items, and tips for earning every badge.
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Contents
The two roles and how a round works
TableAt the start of each round you are assigned either the killer role or the Student role. The killer waits through a 40-second countdown before hunting, while Students use that time to grab items and find notebooks.
| Killer | hunts Students by left-clicking when they are within reach distance |
| Student | collects Notebooks by completing Activities and avoids being caught |
| Baldi | uses a Boostometer that charges a Ruler Dash when full |
| Troublesome | replaces Baldi in the Troublesome Schoolhouse Special Round and the 99 modifier; faster but does not praise after Activities |
| Wild West Baldi | trades the Ruler Dash for a toy gun that deals 60 damage per shot and kills instantly on a headshot |
| Students | earn 250 YTPs when they escape through an activated exit |
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Student priorities at round start
StepOther Students are competing for the same items, so speed matters early. Learning where Notebooks and Levers sit on each map cuts the time you spend in Baldi's path.
- Grab items first sprint through the map immediately; other Students are doing the same
- Solve Activities interact with each Notebook and complete its Activity to claim it and shorten the timer
- Pull Levers flip every Lever you find, since they also decrease the timer on maps that have them
- Listen for the Ruler Dash the loud slap sound tells you where Baldi is without needing line of sight
Hiding, moving, and staying alive as a Student
TipsMovement skill and map awareness matter as much as items. The third-person camera and a few practiced techniques let you react to Baldi before he reaches you.
- Stand at a corner where two long hallways meet so you can see Baldi coming from either direction
- Use the third-person camera to look around walls without stepping into the open
- Save BSODA for the longer hallway and Diet BSODA for shorter ones — the splash duration matches each corridor
- When your Staminometer runs low, find a Water Fountain or use a Zesty Bar before you stop dead
- Dark corners and recessed areas hide you before Time-Out, but move out once it starts because Students become highlighted
- Crouch Bhop during Time-Out — normal Bhopping is not fast enough to outrun Baldi at that stage
- Wall-glide by angling slightly into a wall to carry your momentum through straightaways
Playing as Baldi — countdown to catch
StepBaldi starts slower than Time-Out lets him become, so the early game is about map control and forcing item usage. Every 30 seconds the Boostometer receives an automatic buff, so Students cannot simply hide forever.
- Take the Apple early grab it before Students can, since it becomes a major tool against you in Time-Out
- Knock on doors knocking lets you hear nearby Students through the door before you commit to a direction
- Reserve the Ruler Dash for corners slow down before turning so momentum does not slam you into a wall
- Check hiding spots methodically look under tables, in corners, and behind bookshelves; Students hiding in blue lockers can be flushed out with the 'I know you're in there!' taunt
- Try Ambush Baldi when you cannot find anyone skip the Ruler Dash, move quietly in third person, and get close before Students notice you
Match phases and the Time-Out shift
SummaryRounds move through distinct phases. During the Last Student Standing segment the timer drains at double speed, pressuring both sides. When Time-Out begins the pace resets — but Baldi becomes significantly more dangerous.
- Last Student Standing timer drains twice as fast until Time-Out begins
- Time-Out start (Baldi) Boostometer charges instantly, Ruler Dash has no cooldown, movement speed increases noticeably
- Time-Out start (Students) all Students become highlighted, making every hiding spot less effective
- Each Student caught during Time-Out adds 5 seconds to the timer
- Boostometer buff fires automatically every 30 seconds and resets whenever an Objective is completed
Maps and their objectives
CheckNormal maps rotate regularly; Special maps appear every three rounds and carry unique rules. Before moving, check which objective type the current map uses so you spend your time on the right tasks.
- Notebook maps (Schoolhouse, Baldi's World, Spaceship, and others) collect all Notebooks to open exits or decrease the timer
- Lever maps (Basement, Maintenance #1, Detention Outbreak, Super Mall, Glitched Schoolhouse) pull all Levers in addition to collecting Notebooks
- Elevator maps (Not So Public Demo, Ancient Plus Spaces, Factory #1, Laboratory #1) collect Notebooks to activate Elevators at Time-Out; completing Activities also shortens the timer
- Campsite Special find Log, Coal, or Gasoline around the map and hand it to 1st Prize to keep the Campfire lit; if the fire dies, everyone is highlighted until it is relit
- Wild West Special hit Targets with Plungers to decrease the timer; Baldi uses a toy gun instead of a ruler
- Farm Special feed Animals (Wheat to Cows and Sheep, Corn to Chickens, Granny Smith to Pigs) to stop Gotta Reap from triggering
- Troublesome Schoolhouse Special survive until the timer runs out; Troublesome replaces Baldi and does not slow down for praising
Items and what they do
TableRegular items appear on any map; Special items only appear in specific maps or situations. Right-click or tap the Use button to activate an item.
| Item | What it does |
|---|---|
| BSODA | Pushes Baldi away with a lasting splash |
| Diet BSODA | Same as BSODA but the splash fades after 3 seconds |
| Zesty Bar | Instantly refills stamina and adds a 100% bonus on top |
| Invisibility Elixir | Makes you invisible to Baldi temporarily |
| Baldi's Least Favorite Tape | Prevents Baldi from hearing any sounds you make |
| WD-NoSquee | Removes all your movement sounds and makes stamina regenerate 10% faster |
| Dangerous Teleporter | Teleports you to Baldi's spawn point |
| Quarter | Powers a Vending Machine for a random item; on Payphones acts like Baldi's Least Favorite Tape |
| Super Stretchy Glove | Extends your reach distance enormously |
| Nana Peel | Drops a peel that makes anyone who touches it slide forward |
| Swinging Door Lock | Locks a door; Baldi can break it |
| Techno Boots | Protects you from Wormhole pull and BSODA push effects |
| Shape Keys | Opens locked Shape Key doors |
| Log / Coal / Gasoline | Adds fuel to 1st Prize's Campfire (small / medium / large amount) |
| Wheat / Corn / Granny Smith | Feed the matching animal to decrease the Farm timer — given to Cows/Sheep, Chickens, and Pigs respectively |
| Plunger | Hits Wild West Targets to decrease the timer; can also push Baldi or other players |
Badges and how to earn them
CheckThere are ten earnable badges. Several require you to win as a specific role or on a specific map.
- Teacher's Victory play as Baldi and win a round
- Be4 Timeout play as Baldi and win a round before the timer reaches 1 minute
- Students Victory play as a Student and win any round
- Last One 2 Win be the only Student left standing and still win the round
- Absolutely Mod1f1ed win any round that had at least one modifier active
- Campsite Victory, Farm Victory, Wild West Victory win the matching Special Round on either side
- Troublesome Victory win the Troublesome Schoolhouse Special Round as either Troublesome or a Student
- It's Shiny the only way is to find out
Glossary
Glossary- YTP
- The in-game reward currency earned by completing rounds, with Hardcore Servers doubling the amount you receive.
- Boostometer
- Baldi's energy gauge that charges over time and after jumps; when full it enables a Ruler Dash.
- Staminometer
- The Student's stamina gauge; when it empties you cannot sprint until it recovers at a Water Fountain or with a Zesty Bar.
- Ruler Dash
- Baldi's charge move triggered when the Boostometer is full, producing a loud slap sound and breaking nearby windows.
- Time-Out
- The final phase of a round when Baldi's speed and Boostometer recharge become dramatically stronger and Students become highlighted.
- Last Student Standing (LSS)
- The phase that begins when only one Student remains; the timer drains at double speed until Time-Out starts.
- Bhop
- Chaining jumps in quick succession to move faster than normal running allows.
- Crouch Bhop
- A Bhop where you switch from sprinting to crouching mid-jump, producing significantly more speed than a regular Bhop.
- Wall-glide
- Angling your character slightly into a wall to maintain momentum instead of losing speed at the contact point.
- Activity
- A short puzzle attached to a Notebook or Lever that you must complete to claim the objective.
- Modifier
- A rule change applied on top of a normal map that alters how the round plays.
Common questions
FAQWill the game keep getting new content?
The developers ended the project for health reasons, so the game will stay in Alpha permanently. Only patches are still being released. The game remains fully playable.
How do I open the exits as a Student?
On maps that use exits, collect every Notebook by completing their Activities. Once all Notebooks are gathered the exits activate, and leaving through one earns you 250 YTPs.
What should I do differently during Time-Out as a Student?
Move out of any hiding spot immediately because you become highlighted and easy to spot. Switch to Crouch Bhopping — regular Bhopping is not fast enough to outrun Baldi once his speed increases at Time-Out.
Does the Apple work against Troublesome?
No — the Apple has no effect on Troublesome, so using it against him simply wastes the item.
What do Hardcore Servers change?
Hardcore Servers award twice as many YTPs per round as standard servers.
How do I play as Troublesome instead of Baldi?
Troublesome only appears as the killer in the Troublesome Schoolhouse Special Round and when the 99 modifier is active. Outside of those conditions, Baldi is always the killer.
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