Something Boss Fights Guide: Controls before you fight anything
About
OverviewSomething Boss Fights is a skill-based boss fight game inspired by Elden Ring, where you face a lineup of increasingly tough bosses with almost no hand-holding. This guide covers the controls, how the boss order works, how to sharpen your dodging, and what the challenge content looks like once you clear the main roster.
What is on this page
Contents
Controls before you fight anything
CheckThe game gives you four main inputs and lets you remap things in the settings menu. Roll is the most important one — it has invincibility frames, which means timed correctly it lets an attack pass straight through you. Charm adds a support effect during the fight, and your Z, X, C, and V keys make up your moveset, which you can adjust to suit how you like to play.
- Q Roll, your main dodge with invincibility frames built in
- R Charm activation, triggers a helpful effect mid-fight
- Z, X, C, V your moveset, adjustable from the settings menu
- Settings menu open it to remap anything that feels awkward before your first boss
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Boss order and what comes after
SummaryThe story bosses run in a fixed sequence. Clearing them all is not the end — a separate challenge category holds some of the hardest content in the game.
- Story bosses Titus, Infernus, Guildford, Zireer, Gaelwin, Frost Brothers, L, Aelius, Chronos, Crimson Shade, Aexel, Astros, Withered Voril, Malicope, Zyrith
- Challenges Boss Rush, Grand Trials, Tower Defense, Azure Infernus, Titus Prime, Triple Titus, Decuple Titus, Invisible Zireer, RNG Crimson, MINESWEEPER LORD
- Boss Rush defeat every boss back to back without a break
- RNG Crimson the developers themselves describe it as a challenge that stops 99.9% of players cold
Challenge content at a glance
TableAll ten challenges sit outside the main story sequence. The table below shows what each one asks you to do differently.
| Challenge | What makes it different |
|---|---|
| Boss Rush | Fight every boss one after another without stopping |
| Grand Trials | Described by the developers as chaotic |
| Tower Defense | A different format from standard one-on-one boss fights |
| Azure Infernus | A version of Infernus described as lore-accurate |
| Titus Prime | A powered-up version of the first boss |
| Triple Titus | Three Tituses at once |
| Decuple Titus | Ten Tituses at once |
| Invisible Zireer | Zireer fights while invisible |
| RNG Crimson | Heavily luck-influenced version of Crimson Shade; developers say 99.9% of players quit before winning |
| MINESWEEPER LORD | Minesweeper-style challenge while a boss attacks you continuously |
Glossary
Glossary- Iframe (invincibility frame)
- A brief window during the roll animation when your character cannot take damage, making timing critical.
- Roll
- The Q-key dodge action that gives you invincibility frames while it plays out.
- Charm
- An R-key ability that activates a supportive effect during a fight.
- Moveset
- Your Z, X, C, and V key actions, which can be customised in the settings menu.
- Deflect
- A technique for turning an enemy attack aside, specifically flagged as important in the Chronos fight.
- Boss Rush
- A challenge mode that makes you defeat every boss in succession without a break between them.
Common questions
FAQWhy is even the first boss this hard?
Titus is genuinely difficult — the developers joke about it in his own badge description. The game warns upfront that it gives almost no hand-holding and that practice is essential.
How many bosses are there in total?
There are fifteen story bosses running from Titus through to Zyrith. On top of those, ten separate challenge modes exist, including Boss Rush and RNG Crimson.
What should I focus on when a boss keeps killing me?
The game is designed around practice being essential — repeating the same boss until its patterns feel readable is the method the game is built around.
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