HELLO, NEIGHBOR — First steps when you load in
About
OverviewHELLO, NEIGHBOR [ACT 3] is a stealth exploration game where you sneak into your neighbor's house, solve puzzles, and uncover the secrets hidden inside. This guide covers how to get started, how to avoid the neighbor, and what to do when you get stuck.
What is on this page
Contents
First steps when you load in
StepWhen the game starts, resist the urge to run straight at the front door. Walk around the outside of the neighbor's house first and take note of anything that looks unusual. Getting comfortable with moving, jumping, and picking up items now means you will not be fumbling with the controls at a tense moment.
- Practice the controls try moving, jumping, and interacting with objects before you go anywhere important.
- Circle the house scan the exterior for open windows, items on the ground, and any spots that look out of place.
- Watch the neighbor observe where the AI neighbor walks and how it moves before you make your first attempt to get inside.
Getting inside the house
TipsIf the front door is locked, look for another way in — windows are worth checking whenever a door will not budge. The neighbor will react to sound, so walking instead of running already cuts your chances of being spotted. Wait for the neighbor to move to another part of the house before you commit to crossing open ground.
- Check every window, not just the front door, when looking for a way in.
- Walk rather than run whenever the neighbor is nearby.
- Wait for the neighbor to face away or move off before crossing an open area.
- Combine items you have collected — some entrances only open when you use the right objects together.
- Getting caught does not end the game, so do not freeze up; just get away and try again.
Staying hidden from the neighbor
CheckChecking which direction its head is facing before you move takes only a second and saves a lot of trouble. If there is no safe route through an area, look for a way around rather than trying to push past.
- Is the neighbor's head pointing away from you before you move?
- Are you walking, not running, in areas where the neighbor is close?
- Are you using furniture, walls, and corners to stay out of sight?
- Is your flashlight off in spots where the light beam would be visible to the neighbor?
- Have you checked for an alternate route that avoids the neighbor's current position entirely?
Working through puzzles
TipsPuzzles here are built around connecting clues scattered across different rooms. Open every drawer, check behind every door, and read anything the game lets you interact with.
- Take a screenshot of anything that looks like a clue so you can check back on it later.
- Open every drawer and cabinet you find, because hidden items turn up in those spots constantly.
- Revisit rooms you have already cleared, since the neighbor's movements can change what is accessible.
What to do when you are completely stuck
CheckIf a puzzle will not move no matter what you try, slow down and go back through every room. Cracked walls or objects that sit at an odd angle can point to passages that are easy to miss on a quick pass through.
- Have you searched every room at least twice, checking behind furniture each time?
- Have you looked for cracks in walls or anything that seems slightly out of position?
- Have you tried using each item in your inventory on every object you cannot figure out?
The shape of Act 3's story
SummaryThe game is not just about getting from one room to the next. Clues found across different areas connect into a larger picture about the neighbor and the house. Working through the puzzles is the main way the story advances.
- Exploration searching the house and its surroundings turns up items and story details.
- Puzzle solving combining what you find opens new areas and moves the plot forward.
- Progression each puzzle solved unlocks something new, whether a room, a route, or a revelation.
- Story the neighbor's background is revealed gradually through what you discover in each area.
Glossary
Glossary- Neighbor
- The AI-controlled character who patrols the house, reacts to sound and sight, and chases you if you are spotted — but catching you does not end the game.
- Inventory
- The set of slots where items you pick up are stored so you can carry and use them later.
- Act
- A chapter of the Hello Neighbor story; this game is Act 3, the third installment in the series.
- Puzzle
- Any challenge that requires combining items or clues found in the environment to open a door, unlock an area, or advance the story.
Common questions
FAQWhat happens when the neighbor catches me?
The neighbor chases you, but getting caught is not a game over. You can run, break line of sight, or hide behind furniture to get away. Once you have lost the neighbor, you can carry on exploring.
Do I need to spend anything to play the full game?
No. The entire game is free to play and does not require any purchases to reach or experience any part of it.
Game updates can change what is on this page. If you spot something, get in touch and let us know.
