Vacation — What to do before you board
About
OverviewVacation (Story) is a multiplayer horror game set on a plane, built for groups of 6 to 18 players. The story branches into four different endings depending on the choices you and your friends make along the way. This guide covers how to start, how to survive the scary moments, and how to unlock every ending.
What is on this page
Contents
What to do before you board
CheckThe game warns upfront that it contains scary scenes and flashing lights, so it is worth sorting a couple of things before your group jumps in. Getting your audio right matters too — the description specifically tells you to turn your volume up for the best experience.
- Turn your volume up so you can hear sound effects and any in-game dialogue clearly.
- Check that everyone in your group is okay with flashing lights before you start.
- Make sure you have between 6 and 18 people ready, since that is the range the game is built for.
- Let anyone who finds horror overwhelming know what they are getting into ahead of time.
Getting through your first round
StepWhen you join, you start in a lobby. Once the group is together, you board the plane and the story begins. Follow the prompts, pay attention to what NPCs say, and just react to whatever the game throws at you.
- Wait in the lobby let everyone in your group get in before the game moves forward.
- Read everything on screen NPC dialogue and on-screen text carry clues you will need later.
- Talk to your friends if a puzzle or choice comes up, discuss it together rather than rushing.
Unlocking all four endings
TipsThe game has four distinct endings, each tied to the decisions your group makes during the flight. A single playthrough will not show you all of them, so plan to come back.
- On your second run, pick different answers whenever a choice appears.
- The four secret endings each have their own badge, which makes it easy to track which ones your group still needs.
Handling the horror moments
WarnThe game includes scary scenes and flashing lights by design. None of that is a bug — it is part of the experience.
The in-game store
SummaryThe game description mentions a store and frames it as something to check out if you are struggling to survive. It is not required to finish the story or unlock endings.
Glossary
Glossary- Ending
- One of the four different ways the story can finish, determined by the choices your group makes during the game.
- Lobby
- The waiting area you enter when you first join a server, where you gather before boarding the plane.
- Secret Ending
- Any of the four special story conclusions, each tied to its own badge that tracks whether you have found it.
- Perks
- Items or bonuses available in the in-game store that help with survival.
- Flashing lights
- A visual effect used during scary scenes that the game warns about before you play.
Common questions
FAQHow many players do you need to start a game?
The game is designed for groups of 6 to 18 players. Get your friends together in the lobby before the flight begins.
Can you play through the story more than once?
Yes — you can replay as many times as you like. Replaying with different choices is actually how you unlock all four endings, so multiple runs are expected.
Do you have to spend Robux to finish the game?
No. The store sells perks that help with survival, but the entire story and all four endings are reachable without buying anything.
Is the game suitable for players sensitive to horror?
It does contain scary scenes and flashing lights, both of which the game warns you about before you start. You can adjust your volume if the audio gets too intense.
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