Energy Assault FPS Guide: How the three main modes differ
About
OverviewEnergy Assault FPS is a futuristic first-person shooter on Roblox where energy guns have replaced regular weapons. You fight across modes like Team Deathmatch, Capture the Flag, and Gun Game, earning credits and experience to unlock new guns, attachments, and skins. This guide covers how to get started, how each mode works, and how to keep climbing the ranks without spending Robux.
What is on this page
Contents
How the three main modes differ
TableEach mode rewards a different skill. Know what you are walking into before you queue.
| Team Deathmatch | pure shooting; the team with the most kills wins, so accuracy is everything. |
| Capture the Flag | teamwork drives results; your job shifts depending on whether you are carrying the flag or defending the carrier. |
| Gun Game | your weapon changes as you progress, so adaptability matters more than mastering one gun. |
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Building your rank
TipsRank runs from 1 to at least 100, with badges marking every ten levels. Combining daily missions with consistent match play is key, since missions pay out rewards.
- Check your daily missions every time you log in.
- Winning a match increases the credits you take home.
- Kill streaks reward you with badges at 5, 10, 15, 20, and 25 consecutive kills.
- Finishing 20 matches earns you a Tour of Duty badge, and 100 matches earns the second one.
- Being the top scorer in any match earns the Most Valuable Player badge.
Skill-based badges worth chasing
TipsSeveral badges are not tied to rank — they require specific plays.
- High Precision requires a headshot from at least 400 studs away.
- Big Bang requires three kills from a single grenade.
- Kill streak badges run from Ace (5 in a row) up to Reaper (25 in a row).
- Rapid Fire rewards multi-kills.
Platform and progression notes
SummaryThese are the core numbers and facts that affect your long-term play.
- Platforms PC, mobile, console, and VR are all supported.
- Rank cap (badged) 100, with milestone badges at every ten levels.
- Currency credits, earned through match wins and daily missions.
- Cosmetics skins and outfits are visual only, no stat changes.
- Leaderboard weekly global ranking with special prizes for top finishers.
Glossary
Glossary- Credits
- The in-game currency you earn from match wins and daily missions, used to buy guns, attachments, skins, and outfits.
- Team Deathmatch
- A mode where two teams compete to score the most kills before time runs out.
- Capture the Flag
- A mode where you steal the opposing team's flag and return it to your base while protecting your own.
- Gun Game
- A mode where your weapon changes automatically as you progress, requiring you to adapt constantly.
- Daily missions
- Tasks that refresh every day and pay out rewards beyond standard match play.
- Attachment
- A part you add to a weapon to improve its performance.
- Kill streak
- A run of consecutive kills without dying, tracked by badges starting at 5 kills in a row.
- Global leaderboard
- A weekly ranking of players worldwide, with special prizes awarded to top finishers.
Common questions
FAQCan I keep up with paying players without spending Robux?
Yes. Credits from match wins and daily missions let you buy almost every weapon in the shop. Paid items are mostly skins and outfits that change your look but not your stats.
Which mode should I start with?
Team Deathmatch is the most straightforward — your only job is to shoot enemies and outscore the other team.
What is the fastest way to earn the Big Bang badge?
You need to kill three enemies with a single grenade, which means throwing it into a tight cluster rather than at a lone target.
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