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Game guide

CONTROL Guide: The basic loop, night by night

CONTROL
Control Corporation, Playing 62, Rating 97.3%
Creator Control Corporation
Playing 62
Rating 97.3%
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About

Overview

CONTROL is a horror survival game where you play as a C.T.R.L employee trapped inside a sealed research facility after an unexpected lockdown. Entities are loose in the halls, and your job is to manage resources, keep the facility running, and survive through Night 5 to escape. This guide covers how each night works, what repairs matter, how to play solo or with a team, and how to tackle the harder challenge runs.

What is on this page

Contents
01

The basic loop, night by night

Step
In short Every run starts at Night 1 and ends when you either escape after Night 5 or get killed trying.

The facility starts in rough shape and gets worse as the nights progress. Your goal each night is to stay alive long enough to reach the next one, keeping key systems going while avoiding entities. Surviving Night 5 and making it out earns you the Final Shift badge.

  1. Start the match if at least one friend joins with you, you earn the Not Alone badge right away.
  2. Repair what breaks generators, pipes, and the reactor core can all fail and need attention during a run.
  3. Help your teammates if a teammate goes down, you can revive them to keep the team strong.
  4. Survive to Night 5 push through each night in sequence until you can make your escape.
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02

Facility repairs

Check
In short Generators, pipes, and the reactor core each have their own badge tied to repairs.

Three types of repairs come up during a run. Fixing five broken generators in a single game earns the Handyman badge, holding pressure on five pipes in one match earns the Pressure badge, and repairing the damaged reactor core earns the Chaos Technician badge. Looting every item in a single night earns the Loot Goblin badge.

  • Repair broken generators fix five in one game for the Handyman badge.
  • Hold pipe pressure stabilise five pipes within the same match for the Pressure badge.
  • Fix the reactor core one repair that earns the Chaos Technician badge.
  • Clear all loot in a night grab every item available in one night for the Loot Goblin badge.
03

Solo play versus team play

Table
In short Whether you go in alone or with friends, the game has distinct paths and badge rewards for each approach.

The game is built to work either way, but the two styles ask for different things from you.

Teamreviving downed teammates is possible and earns the Life Saver badge.
Teamstarting with a friend immediately unlocks the Not Alone badge.
Teamreaching the ending with everyone alive and no player using a class earns the Absolute badge.
Soloescaping the facility on your own earns the Lone Wolf badge.
Solosurviving a night when every other player has died earns the Last Standing badge.
Eitherthe Immortal badge requires completing all nights without dying at all.
04

Harder modes and special conditions

Tips
In short Nightmare difficulty and the apocalypse entity modes layer extra pressure onto the standard run, each with their own badge rewards.

Once you are comfortable with the base game, these modes give you something tougher to aim for. The developers recommend using headphones and max graphics settings for a better experience.

Tips worth knowing
  • Nightmare difficulty requires you to reach Night 5 and escape to earn the Nightmare badge.
  • Playing with the Lost Hope apocalypse entity and losing earns the Lost Hope badge; reaching the ending earns the Hope badge.
  • Playing with the M.O.P.R.T apocalypse entity and reaching the ending earns the Faith badge.
  • Surviving a night in which every entity has breached earns the Total Failure badge.
  • Beating the game without ever using cameras earns the Sensory Deprivation badge.
  • Dying while your insanity is completely maxed out earns the Mindfractured badge.
05

Redeem codes

Warn
In short Codes expire and can only be used once, so enter them as soon as you find one.

There is a dedicated code-entry screen inside the game. As of October 26, 2026, six working codes were tracked for this game.

Worth watching out for
Codes expire after a set time.
Each code can only be redeemed once per account.
06 Working codes Codes
SORRY!
UPDATE01
2KCOUNTING
SORRY4DELAY2
Every code, and the votes on it, are on the codes page

Glossary

Glossary
Entity
A threat that roams the facility after containment fails.
Breach
When an entity breaks free of containment and spreads through the facility.
Insanity
A status that builds on your character; dying while it is completely maxed out earns the Mindfractured badge.
Class
A role a player can choose; the Absolute badge requires everyone to finish without using any class.
Apocalypse entity
A special high-difficulty entity mode, such as Lost Hope or M.O.P.R.T, that adds extra conditions and badge rewards to a run.
Night
One stage of the game's progression, running from Night 1 through Night 5.

Common questions

FAQ

What is the main goal of the game?

You need to survive from Night 1 through Night 5 and then escape the sealed research facility. Making it out at the end of Night 5 earns you the Final Shift badge.

Can you play and win on your own?

Yes. If you escape the facility by yourself, you earn the Lone Wolf badge.

What are cameras, and do I have to use them?

Cameras are a way to monitor the facility during a run. You are not required to use them, and beating the entire game without touching them once earns you the Sensory Deprivation badge.

Is there any reason to play with friends over playing alone?

Playing with at least one friend immediately earns the Not Alone badge. Team play also opens up the Life Saver badge for reviving teammates, and the Absolute badge for finishing with everyone alive and no classes used.

How many difficulty options are there?

Beyond the standard difficulty, there is a Nightmare mode where escaping after Night 5 earns a dedicated badge. The Lost Hope and M.O.P.R.T apocalypse entity modes each add their own special conditions and badge rewards.

Updated Oct 27, 2026
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CONTROL Control Corporation, Playing 62, Rating 97.3%
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