Games listed 42,518
Game guide

a long hike Guide: The trail and what to expect

a long hike [Alpha]
10K Steps, Playing 142, Rating 73.4%
Creator 10K Steps
Playing 142
Rating 73.4%
Is this game fun?1 votes
Fun 100%1Average 0%0Not fun 0%0

About

Overview

A long hike [Alpha] is a survival hiking game where you and your friends trek a twelve-mile trail through shifting forests, violent storms, and enemy-filled nights. This guide covers how the day-night cycle works, what to do at each stage of the trail, how to handle enemies, and how to play well with others.

What is on this page

Contents
01

The trail and what to expect

Summary
In short The trail runs twelve miles and is broken up by events at regular intervals, so you always have a clear next target.

Your goal is to walk the full twelve-mile trail from start to finish. Along the way you will hit milestone distances at 2, 4, 6, 8, 10, and 12 miles, and you will discover named events scattered between them. Completing all twelve miles earns you the title of a true survivor.

  • 2 Miles first major milestone, proof you have started moving
  • 4 Miles midway through the early trail
  • 6 Miles endurance starts to matter here
  • 8 Miles you are deep in the wilderness
  • 10 Miles very few players reach this point
  • 12 Miles the full journey complete
Ask on the board
02

Events along the trail

Tips
In short Each named event is a discovery you earn by reaching that location, so explore thoroughly rather than rushing past anything.

Between the mileage checkpoints, the trail holds distinct events. Reaching each one awards its own badge, which means some events can be missed if you rush straight ahead.

Tips worth knowing
  • The Rockfall, The River, The Campsite, The Farm, The Village, The Fortress, and The Graveyard are all separate events spread across the trail.
  • The Forest is its own challenge that comes after the main twelve-mile stretch.
  • A lightning strike can hit you on the trail — seek shelter when a storm moves in.
  • The Moonflare is a rare item tied to a Blue Moon event, not a standard trail reward.
03

The day-night cycle

Tips
In short Everything you do during the day makes the night safer, so treat daylight as your most valuable resource.

The game runs on a repeating day and night cycle. Daytime is for moving, gathering food, and setting up camp. When night falls, enemies start hunting.

Tips worth knowing
  • Move along the trail during the day.
  • Find food — collect what the environment offers and cook it at camp to restore your health.
  • Set up camp before darkness arrives.
  • Hold position at night — stay inside camp, keep a light source going, and wait for morning.
04

Surviving the night

Warn
In short The safest rule for nighttime is simple: do not leave camp.

The raccoons changed by the Echo Tone hunt actively at night. They are the main threat you face after dark.

Worth watching out for
Do not go outside alone at night.
Do not let your light go out.
Do not use up all your food before night falls.
Do not forget where your camp is.
05

Splitting roles in co-op

Check
In short Deciding who does what at the start of each day stops your group from wasting time and keeps everyone safe at night.

The game is built around playing with friends. Dividing tasks between players is more effective than everyone doing the same thing at once.

  • Has someone taken the job of gathering food while others work on camp?
  • Is everyone meeting at one spot before nightfall rather than scattered across the trail?
  • Is the group sharing information about enemy sightings and food finds as they happen?
06

Playing without spending

Summary
In short Every mile, event, and challenge in this game is available to you at no cost.

The full twelve-mile trail is open from the start with no purchases required. All content can be reached through normal play.

  • Cost to play free, no paid gates on any content
  • Co-op free, no extra charge to bring friends
  • All twelve miles unlocked from the beginning
  • All events discovered through exploration, not purchases

Glossary

Glossary
Echo Tone
A signal tested by a research team in 1987 that was meant to guide wildlife north but instead changed the forest creatures, particularly the raccoons.
Trail
The twelve-mile hiking route your group follows from start to finish.
Camp
A base you set up to cook food and shelter your group from enemies during the night.
Raccoons
Enemies altered by the Echo Tone that become active hunters once darkness falls.
Moonflare
A mythical blade tied to a Blue Moon event, described as ancient and powerful.

Common questions

FAQ

Can I play this alone?

Solo play is possible, but the game is designed around cooperation.

What happens if an enemy gets me?

Enemies are a survival threat. Staying inside camp at night and keeping a light source active are your best defenses against being caught.

Where do I find food?

Food is found by exploring the environment along the trail. Once you have collected it, you need to cook it at your camp before it will restore your health.

Do I have to finish the trail in one session?

The trail runs twelve miles with clear milestone checkpoints every two miles.

Updated Oct 15, 2026
Game updates can change what is on this page. If you spot something, get in touch and let us know.
a long hike [Alpha] 10K Steps, Playing 142, Rating 73.4%
See the game pageAsk on the board
Add it to your home screen and it works like an app. One tap to open, and it loads faster after that.