Zombies — The core loop
About
OverviewZombies [CRAFTING🔨] is a first-person wave-survival shooter where you hold off an endless zombie horde that grows stronger every round. You earn Gems by defeating zombies, then spend them on weapon upgrades and class unlocks to push further. This guide covers the core loop, how to hit the wave milestones, what the special enemies demand of you, and how to get the most out of your Gems.
What is on this page
Contents
The core loop
StepEach session follows the same rhythm: survive a wave, collect Gems, upgrade, then face a harder wave.
- Shoot the wave focus fire on zombies as the horde floods in.
- Collect your Gems every zombie you kill drops Gems, so stay active throughout each wave.
- Hit the shop between waves, spend Gems on weapon upgrades to raise your damage output.
- Unlock a class if you have enough Gems, open a new class whose abilities suit how you want to play.
- Take on a Quest completing a Quest earns you the Questsman badge and adds to your overall progress.
- Repeat at higher difficulty each wave brings more zombies and tougher ones.
Wave milestones
CheckThe game marks five clear milestones: Wave 1, 10, 15, 20, and 25.
- Wave 1, 10, 15, 20, and 25 are the marked milestone targets.
- Elemental Weapon upgrades exist as a meaningful step up in firepower.
Special enemies
TipsAlongside the regular horde, four named enemies appear during waves: Tank, Yeti, Screecher, and Elephant.
- Kill the Tank Zombie to earn the Tank Slayer badge.
- Kill the Yeti to earn the Yeti Slayer badge.
- Kill the Screecher to earn the Screecher Slayer badge.
- Kill the Elephant to earn the Elephant Slayer badge.
Making Gems work for you
TableGems are the currency the game provides for defeating zombies, and everything upgradeable costs them.
| Weapon upgrades | raise your damage output. |
| Elemental Weapon upgrades | a stronger form of weapon upgrade that the game treats as a separate achievement worth chasing. |
| Class unlocks | each class comes with unique abilities that change how you play. |
| Quests | completing them keeps you engaged with goals beyond raw wave count. |
Playing as a beta release
WarnThe game is a beta release, meaning the developers are still building and adjusting it. If something behaves oddly or breaks, the right move is to head to the official community server and let the team know.
Glossary
Glossary- Wave
- A single round of zombie attacks; clearing all the zombies ends the wave and starts the next, harder one.
- Gems
- The currency you earn by defeating zombies, used to upgrade weapons and unlock classes.
- Class
- A character type you can unlock, each with its own unique abilities that shift how you approach combat.
- Elemental Weapon
- A special category of weapon upgrade that has its own in-game badge.
- Quest
- An in-game task you complete; finishing one unlocks the Questsman badge.
- Horde
- The mass of zombies that floods in each wave, growing in number and strength as rounds advance.
Common questions
FAQWhat are Elemental Weapon upgrades?
They are a step up from standard weapon upgrades. Earning them unlocks the Elemental Weaponry badge.
Do I need to spend real money to get far?
Gems come from defeating zombies and surviving waves, so weapon upgrades and class unlocks are earnable through play. Doing Quests is another way to keep building progress.
What special enemies appear in the game?
Four named special enemies appear: Tank, Yeti, Screecher, and Elephant. Killing each one unlocks its own permanent badge.
Game updates can change what is on this page. If you spot something, get in touch and let us know.
