Skill Test Tower Guide: The one rule that changes everything
About
OverviewSkill Test Tower is a ten-floor obby made by Nunnu's Tower Studio where you climb a tower of obstacles with no checkpoints at all. This guide covers the no-checkpoint rule, how difficulty ramps up floor by floor, what to do when you keep falling, and how to track your progress through the game's badges.
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Contents
The one rule that changes everything
WarnMost obbies let you respawn at the last checkpoint you touched. Skill Test Tower has none. It does not matter whether you fall on floor 2 or floor 9 — you restart from the bottom every single time. The game description puts it plainly: there is no checkpoint.
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How difficulty builds across the ten floors
CheckThe tower runs from floor 1 up to floor 10, and the badge descriptions make the difficulty curve obvious. Reaching floor 5 already earns surprise from the game; floor 6 is flagged as the territory of serious players; floor 8 is described as nearly making you an obby expert; and floor 10 is called the final floor with a plea not to fall.
- Floors 1 to 3 the starting zone.
- Floors 4 to 5 difficulty picks up noticeably here.
- Floors 6 to 7 the game itself calls floor 6 the domain of skilled players, so expect a sharp jump in challenge.
- Floors 8 to 9 very few players reach this range.
- Floor 10 the final floor; completing it earns the top badge and finishes the tower.
What to do when you keep falling on the same spot
TipsWhen the same floor beats you over and over, the problem is almost always one of four things. Fix the pattern rather than pushing through blindly.
- If you fall in the same place every run, stop and look at that platform's shape and spacing before you move.
- If your jumps keep landing short or long, try changing where you start your run-up or where you leave the edge.
- If you are making a string of quick mistakes, pause completely, look at the next platform, then move — do not chain attempts without looking.
- If the platform ahead is hard to see, rotate your camera until you can see the whole surface you are jumping to.
Badges as a progress tracker
SummaryEvery floor from 2 through 10 has its own arrival badge, so you collect one each time you reach a new floor. Two extra badges sit outside that set.
- Welcome badge earned just by joining the game for the first time.
- Floor 2 through floor 10 badges one badge per floor, awarded the moment you arrive on that floor.
- GG badge awarded only after clearing all ten floors; the game calls you a true expert when you earn it.
- Meet the Developer badge earned by running into the developer inside the game.
Glossary
Glossary- Obby
- Short for obstacle course — a Roblox game genre where you jump and run through a series of platforms and hazards to reach the end.
- Checkpoint
- A save point that lets you respawn mid-course if you fall; Skill Test Tower has none of them.
- Floor
- One level of the tower, numbered 1 through 10, with each higher floor being harder than the one below it.
- GG badge
- The badge you earn for clearing all ten floors, which the game awards as recognition that you are a true expert.
Common questions
FAQWhere do I respawn when I fall?
You always go back to the very start of the tower, no matter which floor you were on. There are no checkpoints anywhere in the game.
How many floors does the tower have?
There are ten floors in total. Floor 10 is the final one, and clearing it earns the GG badge.
What do I get for finishing the whole tower?
You earn the GG badge, which the game gives only to players who clear all ten floors.
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