Airship Assault — Earning bonds and unlocking weapons
About
OverviewAirship Assault is a team-based aerial combat game where attackers try to destroy the enemy airship while defenders fight to protect it. This guide covers weapons, vehicles, bonds, and tips for climbing through the win-based rank system.
What is on this page
Contents
Earning bonds and unlocking weapons
StepEvery player starts with a Rifle and a Pistol, plus extra items depending on their class. Those starter weapons are genuinely useful — rifles are accurate and pistols fire quickly — but most additional weapons must be purchased. Bonds are the currency for buying from the armory, and planes are bought separately from the pilot's hangar.
- Win a round each victory pays out one bond
- Complete directives finishing these also rewards bonds
- Level up gaining a level adds to your bond total
- Visit the armory spend bonds on infantry weapons here
- Visit the pilot's hangar this is the separate shop for aircraft
Ground vehicles and naval vessels
WarnOn maps that include them, tanks require a crew of two players and bring heavy firepower and protection to the battle. They are not invincible, though, and a tank that charges ahead without infantry support is easy to destroy. Other ground vehicles such as halftracks, trucks, and sidecars follow the same rule: stay with your team. Naval vessels split into two distinct types — landing craft carry troops to shore with a shielded bridge and at least one heavy machine gun, while warships are fire-support platforms that lack an infantry deck on the bow entirely.
The win-based rank ladder
SummaryThe game tracks your total wins and awards badges as you cross certain thresholds. There is no shortcut — each badge simply requires you to keep winning.
- Private 10 wins
- Corporal 50 wins
- Sergeant 100 wins
- Lieutenant 250 wins
- Major 500 wins
- General 1,000 wins
- Lore Master complete the lore book
Glossary
Glossary- Bonds
- The main currency used to buy weapons from the armory and planes from the pilot's hangar.
- Armory
- The shop where infantry weapons are purchased using bonds.
- Pilot's hangar
- The separate shop where aircraft are purchased using bonds.
- Directive
- An in-match objective that rewards bonds when completed.
- Landing craft
- A naval vessel with an infantry platform on the bow, a shielded bridge area, and at least one heavy machine gun, used to deliver players to shore.
Common questions
FAQCan I play on mobile or console?
Yes, the game runs on PC, mobile, and console.
I keep getting shot down. What should I change first?
Check whether you are flying in a straight line — that makes you the easiest possible target. Mix upward and downward movement with left and right turns.
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