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Game guide

Airship Assault — Earning bonds and unlocking weapons

Airship Assault
Project Combat, Playing 723, Rating 86.2%
Creator Project Combat
Playing 723
Rating 86.2%
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About

Overview

Airship Assault is a team-based aerial combat game where attackers try to destroy the enemy airship while defenders fight to protect it. This guide covers weapons, vehicles, bonds, and tips for climbing through the win-based rank system.

What is on this page

Contents
01

Earning bonds and unlocking weapons

Step
In short Winning rounds and leveling up are the main paths to new gear.

Every player starts with a Rifle and a Pistol, plus extra items depending on their class. Those starter weapons are genuinely useful — rifles are accurate and pistols fire quickly — but most additional weapons must be purchased. Bonds are the currency for buying from the armory, and planes are bought separately from the pilot's hangar.

  1. Win a round each victory pays out one bond
  2. Complete directives finishing these also rewards bonds
  3. Level up gaining a level adds to your bond total
  4. Visit the armory spend bonds on infantry weapons here
  5. Visit the pilot's hangar this is the separate shop for aircraft
Ask on the board
02

Ground vehicles and naval vessels

Warn
In short Vehicles are powerful, but each type has a specific job — using one wrong can cost your team the match.

On maps that include them, tanks require a crew of two players and bring heavy firepower and protection to the battle. They are not invincible, though, and a tank that charges ahead without infantry support is easy to destroy. Other ground vehicles such as halftracks, trucks, and sidecars follow the same rule: stay with your team. Naval vessels split into two distinct types — landing craft carry troops to shore with a shielded bridge and at least one heavy machine gun, while warships are fire-support platforms that lack an infantry deck on the bow entirely.

Worth watching out for
Never push a tank forward alone it depends on teammate support and repairs to survive
Do not drive a warship like a landing craft; it has no infantry platform and is built for fire support, not troop delivery
Halftracks, trucks, and sidecars share the same vulnerability as tanks solo use is risky
03

The win-based rank ladder

Summary
In short Ranks take a long time to reach. The Lore Master badge is separate and comes from completing the in-game lore book rather than from wins.

The game tracks your total wins and awards badges as you cross certain thresholds. There is no shortcut — each badge simply requires you to keep winning.

  • Private 10 wins
  • Corporal 50 wins
  • Sergeant 100 wins
  • Lieutenant 250 wins
  • Major 500 wins
  • General 1,000 wins
  • Lore Master complete the lore book
Stuck? Try a video
Roblox Airship Assault: Battlefield 0.5
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Part2/ALL GATE React to TANKFISH Airship Assault Battlefield 0.5
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Glossary

Glossary
Bonds
The main currency used to buy weapons from the armory and planes from the pilot's hangar.
Armory
The shop where infantry weapons are purchased using bonds.
Pilot's hangar
The separate shop where aircraft are purchased using bonds.
Directive
An in-match objective that rewards bonds when completed.
Landing craft
A naval vessel with an infantry platform on the bow, a shielded bridge area, and at least one heavy machine gun, used to deliver players to shore.

Common questions

FAQ

Can I play on mobile or console?

Yes, the game runs on PC, mobile, and console.

I keep getting shot down. What should I change first?

Check whether you are flying in a straight line — that makes you the easiest possible target. Mix upward and downward movement with left and right turns.

Updated Oct 2, 2026
Game updates can change what is on this page. If you spot something, get in touch and let us know.
Airship Assault Project Combat, Playing 723, Rating 86.2%
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