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Game guide

GRANNY — Surviving Granny's house

GRANNY
duki21151, Playing 151, Rating 54.0%
Creator duki21151
Playing 151
Rating 54.0%
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About

Overview

GRANNY is a horror escape game where you are locked inside a house and have five days to get out. Granny hears every sound you make, so staying quiet is the difference between escaping and getting caught. This guide walks you through how to avoid Granny, find the items you need, and make it out the door.

What is on this page

Contents
01

Surviving Granny's house

Warn
In short Sound is your biggest enemy — every dropped item brings Granny straight to you.

Granny reacts to any noise in the house. Dropping an item causes her to run to the exact spot it landed, so always plan your route before picking anything up. When she is heading toward you, your only options are to hide in a wardrobe or squeeze under a bed. Before entering any room, check where the nearest hiding spot is so you are never caught without one.

Worth watching out for
Picking up the Teddy triggers Granny immediately have a hiding spot ready before you touch it
Dropped items draw her to that location, not to you, so use that to buy time if needed
Wardrobes and under-bed spaces are the two main places to hide
You have five days total to escape
Ask on the board
02

Items every escape route needs

Step
In short The Book and Spider Key are required no matter which way you escape.

Two items are always part of every escape: the Book and the Spider Key. The Book frees Slendrina's Mom from behind the bookshelf, and she then drops the Spider Key. That key opens a trapdoor into a dangerous area you must pass through regardless of your chosen exit. If you are heading out through the front door specifically, you also need the Master Key, Padlock Key, Padlock Code, and Battery to clear its four locks.

  1. Find the Book place it on the stand to release Slendrina's Mom from behind the bookshelf
  2. Collect the Spider Key Slendrina's Mom drops it after she is freed
  3. Gather the front-door items Master Key, Padlock Key, Padlock Code, and Battery are all needed to open the front door
  4. Use the Cutting Pliers cut the wire on the front door's electric lock and its matching wire in the basement
03

How item locations work

Summary
In short Item spawns follow a five-preset cycle, so knowing whether an item is fixed or rotating tells you exactly where to look.

Items either spawn in the same spot every single game or shift between five preset arrangements. The game starts on Preset 1 and advances to the next preset each time a game ends, looping back to Preset 1 after Preset 5. Understanding which category an item falls into saves a lot of searching.

  • Fixed items Grey Vase always on the round table in the starting bedroom
  • Fixed items Screwdriver always on the high shelf in the Foyer
  • Fixed items Crossbow and Tranquilizer Darts always inside the weapon safe
  • Fixed items Teddy always behind the fake wall in the hidden closet
  • Rotating items Master Key, Hammer, and most keys shift location with each preset
  • Preset order runs 1 through 5 then repeats, even if you close and reopen the game
04

Building the Shotgun

Step
In short Assembling the Shotgun at the garage workbench gives you a weapon that knocks Granny out longer and can eliminate the Spider and Crow.

The Shotgun is built from three separate parts: the Barrel, Trigger, and Buttstock. Each one spawns at a location that changes with the preset. Once all three are on the garage workbench, they automatically combine into the Shotgun. Ammo spawns in fixed locations after the gun is assembled.

  1. Find the Barrel check the Garage rack, Dining Room showcase, Bedroom 1, or Spider Cellar depending on your preset
  2. Find the Trigger check the Kitchen, Nursery, Bedroom 2, or Spider Cellar depending on your preset
  3. Find the Buttstock check the Hidden Closet, Shed, Basement, or Spider Cellar depending on your preset
  4. Assemble at the workbench walk up to the front of the Garage workbench holding each part and it places itself automatically; all three together produce the Shotgun
  5. Collect the ammo Shotgun shells spawn in fixed spots at the Living Room TV table, Bedroom 1 chest of drawers, and the Special Room table
05

Weapons and how to use them

Table
In short The Crossbow is easier to find but the Shotgun stuns Granny longer and can kill the Spider and Crow.

You have two ranged weapons available. Both can knock out Granny and hit buttons or objects in the environment, but they differ in power and how you get them.

Crossbowalways in the weapon safe; requires the Weapon Key to access; stuns Granny temporarily
Shotgunbuilt from three parts at the garage workbench; stuns Granny for slightly longer than the Crossbow
Shotgun extra usescan eliminate the Spider and Crow, and briefly stun the Large Spider; shooting the Gasoline Can causes area damage equal to that of the Shotgun
Crossbow extra usescan hit buttons to open or close doors, bring down items from the Foyer shelf, and unlock the Sewer Cell door
Freeze Trapa placeable trap found in the Sewer Cell; freezes anything that steps on it
06

Achievements worth chasing

Table
In short There are 16 achievements in total, and they are only available on mobile through a linked Google Play account.

Each achievement rewards XP when completed.

AchievementHow to unlockXP reward
Quick door escapeEscape through the door within a day (not Practice mode)5000
Extreme bloody escapeEscape Granny's house on Extreme and Nightmare difficulty20000
Chopped GrannyUse the guillotine on Granny's lifeless body10000
Crush GrannyRun over Granny with the car3000
The puzzleComplete the puzzle3000
Shoot the big oneHit the large spider with the shotgun2000
Exploding gasolineShoot the gasoline can with the shotgun2000
Scare a ratHit a rat with a tranquilizer dart2000
The GhostSummon the Ghost from the Cauldron2000
Frozen GrannyFreeze Granny into pieces1500
Granny headshotHit Granny in the head with the shotgun1000
Sleepy teddyPut the Teddy in the crib in the attic1000
Spider trappedTrap the spider in the attic1000
A Christmas slapLet Little Santa slap you1000
Heat her upTrap Granny in the hot sauna500
Burning eyesUse pepper spray in Granny's eyes500

Glossary

Glossary
Preset
One of five arrangements that determines where rotating items spawn; the game advances to the next preset each time a run ends, looping back to Preset 1 after Preset 5.
Static item
An item that always appears in the same spot regardless of which preset is active.
Master Key
The final key used on the front door, applied only after every other lock has been removed.
Spider Key
Dropped by Slendrina's Mom after you free her with the Book; opens a trapdoor required on every escape route.
Winch Handle
A wooden handle you attach to the well to raise the bucket.
Chain Cutter
A green-handled tool that cuts the chain on the Spider Cellar door and can also cut any wire the Cutting Pliers can handle.

Common questions

FAQ

What happens when I pick up the Teddy?

Granny immediately reacts and heads toward you. Always identify your nearest hiding spot — a wardrobe or a space under a bed — before you pick the Teddy up.

Why are items in different places than last time?

Most items follow a five-preset rotation that advances every time a run ends. If you were on Preset 2 last game, you are now on Preset 3, so those items will be in new locations.

How do I get the Spider Key?

Find the Book and place it on the stand near the bookshelf. This frees Slendrina's Mom, who then drops the Spider Key. Both the Book and the Spider Key are needed no matter which exit you use.

How much time do I have to escape?

You have five days to collect everything you need and open your escape route.

Updated Oct 13, 2026
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GRANNY duki21151, Playing 151, Rating 54.0%
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