leave your house at 2am Guide: How the game works
About
OverviewLeave Your House at 2am is a short story game where you wake up at 8pm during a town curfew, sneak out past police, and chase down as many of the 20 endings as you can find. This guide walks you through the first steps, explains how endings and badges differ, and gives tips for tracking down every outcome.
What is on this page
Contents
How the game works
SummaryYour town is under curfew from 8pm to 2am, and police are watching the only house in town — yours. You wake up at 8pm with nothing to do and have to figure out what you can get away with before morning. Each run is short, so you are expected to play multiple times and try different things each time.
- Goal find all 20 endings across multiple runs
- Replayability runs are short enough to restart freely
- Curfew the 8pm-to-2am window shapes every decision you make
First steps in each run
StepEvery run starts the same way: you wake up in the bedroom. Before you think about leaving, check the PC in that room to get food. How much you eat matters — eating nothing leads to one ending, eating too much leads to a different one.
- Check the bedroom PC this is where you get food at the start of the run
- Eat a reasonable amount skipping food entirely triggers the starved ending
- Do not overdo it eating too much triggers its own ending
- Wait for 2am leaving before 2am gets you arrested
Endings versus badges
WarnThe game draws a clear line between its 20 official endings and standalone badges you can earn without finishing a run. Knowing which is which stops you from wondering why your ending count seems off.
Where endings come from
TipsEach run, try going somewhere you have not been or interacting with something you ignored before. The badge descriptions hint at where each ending lives.
- Leaving before 2am gets you arrested — do it once on purpose to collect that ending
- The bank has its own ending if you try to rob it
- The broom closet has a full dialogue sequence — stay for all of it
- Spending 1,000 dollars on the golden shovel is an option, though the game questions your judgment
- After collecting 19 endings, head to the docks to trigger the final ending, It's Morning
Mini-games and interactive spots
CheckBeyond the main endings, a few spots in the game ask you to actually do something.
- The pong game against the AI can be won beating it earns you a badge
- The broom closet's full dialogue is worth listening to leaving early means you miss it
- Watch out for scams in the world; falling for one is an outcome in itself
Community strategy ideas
CommunityThese ideas and tips come from people playing the game. Share your discoveries too!
No strategy ideas yet. Share a tip you discovered.
Share a strategy idea
leave your house at 2am
Glossary
Glossary- Ending
- A specific outcome that closes out a run; the game has 20 of them to collect.
- Badge
- An achievement you can earn in-game; some badges are endings, and two are explicitly labeled not an ending.
- Curfew
- The in-game rule that police enforce from 8pm to 2am, which is the whole setting of the game.
- It's Morning
- The final ending, unlocked by completing the other 19 endings and then visiting the docks.
- Docks
- The location you visit to trigger It's Morning after all other endings are collected.
Common questions
FAQDoes getting arrested mean I failed?
No — getting arrested is one of the 20 endings, so it counts toward your total.
How do I unlock the last ending, It's Morning?
Collect all 19 other counted endings first, then head to the docks. The good ending and you beat the AI badges do not count toward that 19, so do not let them confuse your tally.
Is there anything to spend money on in the game?
Yes — the golden shovel costs 1,000 dollars. Buying it earns a badge, though the game makes it clear this is a questionable use of funds.
Game updates can change what is on this page. If you spot something, get in touch and let us know.

