raise a floppa Guide: Getting your first money
About
OverviewRaise a Floppa is a Roblox game where you click a meme cat called Floppa to earn money, then spend that money on items to keep him fed, defended, and growing. The game has three endings to reach and a lot of secrets to uncover. This guide covers how to earn money, keep Floppa alive, defend your house, and work toward the endings.
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Contents
Getting your first money
StepThe very first thing you do is click Floppa — he drops cash each time. In Raise a Floppa 2, clicking produces poop worth one dollar that you collect by stepping on it. Early on, buy the Scratching Post and Cat Bed to boost your income, then grab Bingus, and then pick up the Auto Clicker so cash keeps rolling in while you are doing other things.
- Click Floppa collect the cash or poop he drops to build your starting funds.
- Buy the Scratching Post and Cat Bed early both increase how much money you earn per click.
- Buy Bingus combines well with the Auto Clicker for faster idle income.
- Pick up the Auto Clicker lets Floppa produce cash automatically without you clicking; upgrade to Auto Clicker 2.0 from The Interwebs when you can afford it.
Keeping Floppa fed
CheckHunger and health are the same stat in both games. If Floppa's hunger hits zero, he dies — and you earn the 'you monster' badge, which is not a good outcome. The Neko Maid automates feeding and poop cleanup. The Neko Maid 2.0 does the same job faster. With both purchased, you never need to manually buy Floppa Food again.
- Buy the Neko Maid as soon as you reach $1,000 she feeds Floppa and cleans up automatically.
- Buy the Neko Maid 2.0 at $5,000 (original game) or $2,500 (Raise a Floppa 2) she works faster than the original.
- Keep Floppa's happiness above 75% by petting him holding E without a food item triggers the petting animation and restores happiness to 75%.
- Feed Floppa when he enters the Cat Bed getting him to the 'Full' status above 100% hunger boosts happiness and can unlock the 5x cash multiplier in Raise a Floppa 2.
- Stock Almond Water each one gives Floppa an extra life, up to a maximum of 99, so a single hunger drop to zero does not end your run.
Defending your house
StepEnemies break into the house and attack Floppa directly. Your sword is cheap and handles early Bandit Raids, but it does low damage against stronger enemies, so treat it as a temporary measure. Work through the following upgrades in order.
- Buy the Sword first it is inexpensive and handles early threats like small Bandit Raids.
- Buy the Guard Doge for $10,000 it fights enemies outside the house and reduces pressure on you.
- In the original game, add the Floppa Sword and Floppa Shield at $25,000 each these let Floppa defend himself.
- Buy Floppa Gunner 1 and 2 $100,000 each in the original game, $250,000 each in Raise a Floppa 2 — their turrets handle most enemy waves without your help.
- Tame Chop the wolf with a Bone if you need extra help fighting the Bingus Army note that Chop goes wild again after five minutes.
The Backrooms
StepIn the original Raise a Floppa, the back door opens at night — look for the yellow glow where the 'Sorry, We're Closed' sign used to be. In Raise a Floppa 2, you need to buy the Backrooms Key first. Either way, your sanity drains constantly inside and hits zero, killing you, so bring Sanity Potions. The Screeching Bingus also patrols the maze; Speed Potions let you outrun it.
- Get potions first brew Sanity Potions and Speed Potions at Jinx's Cauldron behind the house using Mushrooms; you need at least three Sanity Potions.
- Enter the right door in the original game wait for the back door to glow yellow at night; in Raise a Floppa 2 use the Backrooms Key.
- Find the light-yellow glowing door in each maze walking through it takes you to the next maze; repeat until you reach the final room.
- Grab Almond Water from the Dark Webs shop feeding it to Floppa gives him an extra life each time.
- Use Speed Potions to outrun Screeching Bingus and buy everything you need before leaving, since the Dark Webs shop interface stops working once you exit.
Farming serious money
TipsOnce your basics are covered, scaling up your income becomes the main task. Several systems stack together to push your cash into the billions.
- Plant Catnip and feed it to Floppa for a 60-second cash boost.
- Buy dirt plots A through F for $50,000 each — they grow money that you can harvest or automate with Catnip Farmers.
- Use Poop Fertilizer to make fertilizer for your farms, speeding up the money-plant growth cycle.
- Buy the Research Team and Particle Accelerator — selling Meteorites through the Particle Accelerator with the Research Team active generates very large sums.
- Once you have the Item Duplicator, duplicate Meteorites and sell them rather than grinding normally — this is the fastest path to a trillion dollars.
- Spend money on Ms. Floppa and The Homie Sogga as pets — they multiply the cash Floppa produces per click.
The three endings
TipsThere are three ways to reach the end of Raise a Floppa. Each gives a different badge. The Home and Eternity endings involve dimensional travel; the End Times ending uses the Item Duplicator. Build Faith to 100% at the Altar first — that is the step all three paths share.
- Home ending — reach 100% Faith, speak with Elder Floppa, acquire the Time Cube, then use the Mysterious Orb to trigger the Resonance Cascade and enter the Home Dimension.
- Eternity ending — use the Time Cube to travel to the past first, then the future, then free Soldier Floppa to get the Time Cube again and travel a third time.
- End Times ending — buy the Item Duplicator for $500 billion, then insert the Time Cube into it; the duplicator will eventually give up and trigger the ending.
- Spent money does not count toward the money badges, so save cash rather than burning it unnecessarily.
- Get the Item Duplicator before trying to hit one trillion dollars — duplicating Meteorites makes the grind far shorter.
Other things worth doing
TipsBeyond the three endings, the game has optional activities that reward exploration and give you useful resources.
- Fish at the pond outside the house with a Fishing Rod to earn the Angler badge.
- Sacrifice Baby Floppas to the Cursed Altar until it hits 100% Madness, then activate it to summon the Bingus Army — defeating King Bingus earns the Revolution badge.
- Give the Altar offerings until Faith reaches 100% to unlock the OG badge by talking to Elder Floppa.
- Cook meals on the stove using the right ingredients — discovering every recipe earns the Bone App the Teeth badge.
- In Raise a Floppa 2, watch for the Item Rain event — items including Fish, Cake, Burgers, and Gold fall from the sky for one to two minutes and can be picked up freely.
- In Raise a Floppa 2, choose the Holy Grail as your first Altar ascension reward — it slows the rate at which Floppa's happiness drains.
Money milestones and what they unlock
TableSpent money does not count toward any of these badges, so hold your cash rather than spending it down. Work toward the Item Duplicator before trying for a trillion.
| Amount needed | Badge earned | Notes |
|---|---|---|
| $1,000,000 | new money | Spent money does not count |
| $1,000,000,000 | ballin | Spent money does not count |
| $1,000,000,000,000 | trust fund floppa | Buy the Item Duplicator first to get here faster |
| $500,000,000,000 (purchase) | End Times ending | Item Duplicator — most expensive item in the game |
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raise a floppa
Glossary
Glossary- Floppa
- The meme caracal cat you raise; his hunger and health share the same bar, so letting him starve kills him.
- Floppa Cash
- The main currency earned by clicking Floppa, from farms, pets, and other income sources.
- Neko Maid
- A purchasable character who automatically feeds Floppa and cleans up his poop.
- Auto Clicker
- An in-game item that clicks Floppa automatically so you earn cash without doing it yourself.
- Floppa Gunner
- A turret-based defender that attacks incoming enemies on its own, making AFK play safe.
- Almond Water
- An item found in the Backrooms that gives Floppa one extra life each time it is fed to him.
- Time Cube
- The key item needed to access the dimensional travel required by the Home and Eternity endings.
- Item Duplicator
- A $500 billion shop item that can copy most items and is the only way to trigger the End Times ending.
- Faith
- A meter filled by giving offerings to the Altar; reaching 100% lets you speak with Elder Floppa and start the ending paths.
- AFKing
- Leaving the game running unattended while automated items and defenders keep Floppa safe and earning money.
Common questions
FAQWhat happens if Floppa's hunger reaches zero?
Floppa dies and detonates his built-in C4, and you earn the 'you monster' badge. If you have fed him Almond Water, he has extra lives — each one instantly restores his hunger to 100% when it would otherwise hit zero, so stocking up on Almond Water is a strong safety net.
How do I start working toward an ending?
All three endings connect to the Altar. Give it offerings until your Faith meter reaches 100%, then speak with Elder Floppa to move the story forward. From there you will acquire the Time Cube, which opens the path to the Home ending, the Eternity ending, or — if you buy the Item Duplicator — the End Times ending.
Why is my cash not going up toward the trust fund floppa badge even though I have the money?
The badge tracks the highest amount you have held at one time, not a running total. Spent money does not count, so you need to accumulate one trillion dollars without spending it down below that threshold.
Is Raise a Floppa 2 a separate game?
Yes — it is a full sequel with its own progression, and your progress from the original does not carry over. Raise a Floppa 2 has more floors, a Rebirth system, a gold currency, and additional bosses and events not found in the first game.
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