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Game guide

World at War — The basic game loop

World at War [NEW FORMABLES AND SKIN!]
WaW Development, Playing 376, Rating 82.6%
Creator WaW Development
Playing 376
Rating 82.6%
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About

Overview

World at War is a nation-strategy game by WaW Development where you pick a country, spawn armies, and fight or negotiate your way to dominance across multiple maps and eras. Up to ten players share the same match, so diplomacy matters as much as military force. This guide covers the core loop, how to use alliances and puppets, badge goals, and tips for the hardest achievements.

What is on this page

Contents
01

The basic game loop

Step
In short Every match follows the same sequence, and understanding it from the start keeps you from falling behind early.

When a match begins you choose which country to play. After that you spawn your armies on your own territory and start making decisions about where to attack or who to talk to. Provinces are the map's building blocks — you take them one by one, and losing them costs you ground.

  1. Pick your country choose at the lobby screen before the match starts.
  2. Spawn your armies place troops on your own territory before moving anywhere.
  3. Declare war target a neighbour and push into their provinces.
  4. Use diplomacy offer alliances, puppet deals, or peace agreements alongside your military moves.
  5. Expand your empire keep pushing outward while keeping your own provinces defended.
Ask on the board
02

Alliances, puppets, and peace deals

Tips
In short Diplomatic tools let you grow your empire without spending every troop on direct conquest.

With up to ten players in one room, going it alone against a strong opponent is rarely the best plan. Alliances let multiple countries gang up on a shared enemy, evening out power gaps. Puppeting a defeated nation means you keep it under your control without erasing it entirely. Peace deals let you pause one front so you can shift forces somewhere more urgent.

Tips worth knowing
  • Gang up on stronger nations by pulling weaker ones into your alliance before attacking.
  • Try puppeting a vulnerable country instead of a full declaration of war — it saves troops and still earns you control.
  • Sign a peace deal on a quiet front to free up armies for a more important fight.
03 Live and upcoming events Events

いま開催中・開催予定のイベントです。期間が決まっているので先に確認しておきましょう。

Live now Oct 3 – Oct 11

NEW DAILY REWARDS

FREE DAILY REWARDS AND NEW SKIN

See the whole schedule
04

Map and match length

Table
In short Picking the right map for how much time you have makes every session more enjoyable.

The game offers multiple maps and eras with different tempos. Europe matches run short and end quickly, while World matches ask for longer, deeper play. If you are chasing the True United Nations badge you will need to play all three maps, so get comfortable on each one.

Europe mapshort matches, fast conquest, good for a quick session.
World maplonger matches, deeper strategy, rewards careful long-term planning.
All three mapsrequired together to unlock The True United Nations badge.
05

Badge goals from easiest to hardest

Check
In short Knowing exactly what each badge needs stops you from wasting a run on the wrong goal.

There are five official badges. Treat each badge as a milestone that teaches you a new part of the game.

  • First Blood conquer any single enemy province.
  • Conqueror fully capitulate an enemy nation, not just take a province or two.
  • Overlord puppet a defeated nation rather than simply conquering it.
  • The Crown win as The Crown in a room of five or more players without a single one of your own provinces being taken the whole match.
  • The True United Nations conquer the entire world solo, playing as every country, across all three maps.
06

Going for The Crown

Warn
In short The Crown is lost the moment any province of yours is captured, so defence must never be an afterthought.

The Crown badge requires that no province of yours is taken throughout the match, and the room must have at least five players for the badge to count.

Worth watching out for
Check that the room has five or more players before you commit to a Crown run.
Secure your borders before pushing outward.
If you have allies, position them to guard the provinces you cannot watch yourself.
07

The True United Nations challenge

Summary
In short This badge is the game's ultimate test and requires you to replay across all three maps with every available country.

Solo world conquest as every country on every map is a massive undertaking. Each country you complete checks one entry off the list.

Scope solo world conquest, every country, all three maps.
Diplomacy role alliances and puppets still help here, but the final win must be yours alone.

Glossary

Glossary
Province
A single territory tile on the map — the basic unit you capture or defend during a match.
Capitulate
When a nation is fully defeated and drops out of the war, which is required for the Conqueror badge.
Puppet
A diplomatic outcome where a defeated nation stays on the map but falls under your control, required for the Overlord badge.
Alliance
A cooperative agreement between two or more countries that lets them fight together against shared enemies.
Peace deal
An agreement that ends a war on a specific front, freeing both sides to act elsewhere.
Declare war
The formal action that opens hostilities between your nation and a target, letting you invade their provinces.

Common questions

FAQ

Which country should I pick first?

You can start with any country you like. If The True United Nations badge is your long-term goal you will eventually need to play every country anyway.

Is puppeting better than conquering outright?

Puppeting is the only way to earn the Overlord badge, so if that is what you are after, use it deliberately.

Can I go for The Crown in a small room?

No — the badge only counts in a room with five or more players. Check the player count before you start a Crown attempt.

How do I track progress on The True United Nations?

It requires every country across all three maps.

Updated Oct 2, 2026
Game updates can change what is on this page. If you spot something, get in touch and let us know.
World at War [NEW FORMABLES AND SKIN!] WaW Development, Playing 376, Rating 82.6%
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