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Backrooms Guide: How to enter the Backrooms

Backrooms
Red Panda Industries, Playing 4.3K, Rating 82.0%
Creator Red Panda Industries
Playing 4.3K
Rating 82.0%
Is this game fun?7 votes
Fun 100%7Average 0%0Not fun 0%0

About

Overview

Backrooms is a solo horror exploration game inspired by K. Pixel's series, set in a strange, liminal world of endless corridors and unsettling entities. This guide covers how to survive your first runs, navigate the levels, handle encounters, and make the most of the items you find.

What is on this page

Contents
01

How to enter the Backrooms

Step
In short Getting in requires spotting a rare environmental glitch and walking into it — there is no guaranteed method.

You enter by noclipping out of reality, which happens inconsistently and depends largely on luck. Keep an eye out for terminals — rare glitches in the environment that serve as doorways. Most players arrive at Level 0, though a small number start in Level 1 or Level 2.

  1. Spot a terminal look for walls that appear slightly darker than their surroundings or that cast no shadow.
  2. Check for doors an out-of-place door that was not there before can also be an entrance.
  3. Trust your instincts areas that give a strong sense of unease are worth a closer look.
  4. Walk in once you have located a terminal, simply walk through the discolored wall or the strange door.
  5. Be patient some players find an entrance on their first attempt; others take far longer.
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02

First things to do after you arrive

Check
In short Staying calm and taking stock of your surroundings immediately gives you the best chance of surviving the early game.

Panicking is your first real enemy. Losing your sense of direction or making noise both put you at risk right away. Every time you enter a new location, repeat this mental checklist before moving on.

  • Stay calm noise attracts entities, and panic ruins your sense of direction.
  • Identify your level study your surroundings to figure out which level you have landed in.
  • Stay close to your starting point straying too far too soon means crossing dangerous territory you are not ready for.
  • Accept your situation focusing on survival rather than finding an exit keeps you sharper.
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03 Live and upcoming events Events

Events running now or coming soon. They have fixed dates, so check them first.

Live now –

The Hub is back!

- Lvl Asylum - Lvl Terror Hotel - Level Poolrooms - Level Run for your life - And many more

Live now –

Halloween

- Halloween Items - Halloween Quests - Halloween Shop

See the whole schedule
04

Supplies worth carrying

Table
In short The deeper into the Backrooms you go, the more your kit matters — pack for the level you are heading into.

Different depths of exploration call for different loadouts. For early levels, keep your kit practical and light. As you push further in, the risks multiply and your supplies need to match.

First-aid kittreat injuries to yourself or anyone with you; threats are common even in early levels.
Large backpackcarry everything you find, especially as items become more valuable at higher levels.
Melee weapona machete or long knife is easy to conceal and creates no noise when used.
Firearmpowerful but produces loud noise that alerts nearby entities; only use one with a suppressor if possible.
Watch or timertime behaves differently inside the Backrooms, so tracking it matters.
Almond Watera useful resource to stockpile before heading into an unknown level.
05

Surviving entity encounters

Tips
In short Watching how an entity moves before reacting is almost always better than running immediately.

Entities appear throughout the Backrooms.

Tips worth knowing
  • Keep quiet — slow, careful movement is safer than making noise.
  • Stay calm — panic slows your thinking at exactly the moment you need it most.

Glossary

Glossary
Backrooms
The liminal space outside normal reality where the game takes place, made up of endless corridors and rooms with anomalous properties.
Level
A distinct pocket of space within the Backrooms, each with its own layout, atmosphere, and dangers.
Terminal
A rare environmental glitch — such as a shadeless wall or an out-of-place door — that acts as an entrance to the Backrooms.
Entity
An anomalous creature that inhabits the Backrooms.
Noclip
The act of slipping out of normal reality and into the Backrooms, which happens unpredictably.
Almond Water
A resource found in the Backrooms that is worth stockpiling before venturing into unknown levels.
Wanderer
The term used for anyone who has entered the Backrooms, whether by accident or on purpose.

Common questions

FAQ

Why should I avoid using a gun?

Firearms make a loud burst of noise that alerts entities to your position. If you do carry one, use a suppressor to reduce that risk.

What should I do the moment I arrive?

Stay calm and avoid making noise. Take in your surroundings to identify which level you are in.

Updated Sep 11, 2026
Game updates can change what is on this page. If you spot something, get in touch and let us know.
Backrooms Red Panda Industries, Playing 4.3K, Rating 82.0%
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