Baldi's Basics - Classic Guide: The core loop
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OverviewBaldi's Basics - Classic is a horror-style Roblox game where you explore a schoolhouse, collect seven notebooks your friend left behind, and escape before the school staff catches you. This guide covers the core loop, every character you'll face, items that help you survive, hidden codes, and the challenge badges worth going after.
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みんなの攻略ノートとコツ
見つけたコツや、とっておきの攻略をみんなに教えよう!画像付きのノートも大歓迎!
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Baldi's Basics - Classic
The core loop
StepFrom the moment you load in, you are inside the schoolhouse with one job: find all seven notebooks scattered across the halls and rooms, then get out. Baldi and the rest of the staff will try to stop you the whole time.
- Start exploring leave the starting point and work your way through the halls and rooms.
- Pick up each notebook they are spread around the school, so check every room you pass.
- Stay alert for staff Baldi hears every door you open, so movement draws attention.
- Collect all seven once the last notebook is yours, find the exit.
- Find the exit make it out of the schoolhouse to finish the normal run.
School staff and what they do
TableFour characters actively interfere with your run.
| Baldi | hears every door you open and comes after you. |
| Principal of the Thing | catches rule-breakers in the halls and sends them to detention, which can last up to 99 seconds if it happens repeatedly. |
| It's a Bully | breaks rules in the halls and can be sent to detention by the Principal. |
| 1st Prize | can be stopped and made to malfunction by using Safety Scissors on him. |
| Arts and Crafters | will catch you; getting caught by him more than once is its own challenge. |
Hidden codes in You Can Think Pad
CheckOn the third problem, two codes do something completely different.
- Enter 53045009 into the third problem to flip the entire game upside down this activates the Upside-Down mode.
- Enter 31718 into the third problem to discover a hidden test room.
- To earn the GOOSHOES! badge, complete a full normal run while Upside-Down mode is still active.
The secret ending
StepThere is a second ending hidden behind intentional failure. It requires a specific approach to every maths problem you face.
- Answer wrong every time each time a You Can Think Pad problem appears, give an incorrect answer on purpose.
- Keep going wrong answers across all problems eventually trigger the secret ending.
- Meet Filename2 also called Null, this character appears only through the secret ending.
- Take note for harder challenges S.E.N.I.O.R requires reaching this same secret ending without sprinting or touching any items.
Challenge badges to go after
TableThese badges all require you to complete a run under extra conditions. Check the requirement column before you start so nothing disqualifies your attempt mid-run.
| Badge | Ending required | Key restriction |
|---|---|---|
| N.E.N.I.O.R | Normal ending, no modifiers | No sprinting, no interacting with any items |
| S.E.N.I.O.R | Secret ending (all YCTP questions wrong), no modifiers | No sprinting, no interacting with any items |
| *SCREECHING* | Any run | Get caught by Arts and Crafters more than once — Persistent Crafters and Early Jealousy modifiers must be off |
| GOOSHOES! | Normal ending | Upside-Down mode must stay active throughout the run |
| Any% | Any | Beat your own best completion time |
Endless Mode milestones
TableEach tier below requires reaching the notebook count in a single run.
| Badge | Notebooks needed |
|---|---|
| Mathematics Noob | 4 |
| Mathematics Pro | 10 |
| Mathematics Master | 24 |
| Mathematics Champion | 40 |
| Mathematics God | 100 |
Glossary
Glossary- Notebook
- One of seven collectibles hidden around the schoolhouse — you need all seven to reach the exit in a normal run.
- You Can Think Pad (YCTP)
- A maths-problem device in the schoolhouse that also accepts secret number codes on its third problem.
- Endless Mode
- A mode where the goal is collecting as many notebooks as possible rather than stopping at seven.
- Detention
- A timed penalty the Principal of the Thing hands out, stackable up to a maximum of 99 seconds.
- Filename2 (Null)
- A character who appears only in the secret ending, unlocked by getting every YCTP question wrong.
- BSODA
- An item that can affect characters who are chasing you, with a badge awarded for hitting four or more at once.
- Safety Scissors
- An item that stops 1st Prize by making him malfunction.
Common questions
FAQWhat do I actually need to do to win a normal run?
Find all seven notebooks scattered through the schoolhouse halls and rooms, then locate the exit and get out. Baldi hears every door you open, so opening doors draws his attention.
How do I reach the secret ending?
Every time a You Can Think Pad problem appears, answer it incorrectly on purpose. Do that consistently and the secret ending triggers, bringing you face to face with Filename2.
Can I play this on mobile or console?
The game runs on almost every device, including PC, mobile, and console. Headphones are recommended.
What disqualifies me from the N.E.N.I.O.R or S.E.N.I.O.R badge?
Sprinting even once, or interacting with any item, voids either badge attempt. N.E.N.I.O.R needs the normal ending and S.E.N.I.O.R needs the secret ending, but both share the same no-sprint, no-items rule.
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