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The Complex 2 Guide: Getting started on your first expedition

The Complex 2
The Complex 2, Playing 162, Rating 91.9%
Creator The Complex 2
Playing 162
Rating 91.9%
Is this game fun?6 votes
Fun 83%5Average 0%0Not fun 17%1

About

Overview

The Complex 2 is a multiplayer horror exploration game set in the Backrooms, inspired by Kane Pixels' A-Sync universe. Every expedition drops you into a procedurally generated environment, so the layout is different every time you play. This guide covers how to get moving, stay alive, and make the most of the gear and systems the game gives you.

What is on this page

Contents

Player notes and tips

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01

Getting started on your first expedition

Step
In short Picking up the right gear before you move is the single most important thing a new player can do.

Before you head into the Backrooms, make sure you have your core equipment. The environment is dark and sprawling, so going in empty-handed will end your run quickly.

  1. Grab a flashlight without it, dark areas become almost impossible to move through safely.
  2. Pick up a proximity radio you will need it to talk to teammates as you spread out.
  3. Take a camera if one is available it lets you record and share what you are seeing.
  4. Mark your path as you go dropping markers behind you is the only reliable way to find your way back.
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02

Using vehicles to cover ground

Table
In short Choosing the right vehicle for the situation saves time and keeps you out of danger.

Two vehicles are available during expeditions, and each one suits a different situation.

Golf cartfast mover that gets you across large areas quickly
Remote exploration roveroperated at a distance, so you can scout dangerous areas without putting yourself at risk
On footstill necessary for areas no vehicle can reach
03

Setting up outposts

Tips
In short Outposts give you a safe home base to resupply from and expand out of as you push deeper.

Materials you collect during exploration go toward building outposts. A well-placed outpost changes how an expedition plays out, giving you somewhere to store supplies and regroup.

Tips worth knowing
  • Collect materials as you explore and use them to construct outpost facilities.
  • Use interactive tools at the outpost to manage and transport materials more efficiently.
04

CCTV cameras for safe scouting

Check
In short Deploying cameras before you walk into an unknown room is the safest way to check what is waiting for you.

CCTV cameras can be placed in unexplored areas and monitored remotely.

  • Place a camera to monitor unexplored areas before advancing.
  • Watch the feed for any sign of dangerous entities before advancing.
05

Staying alive around dangerous entities

Warn
In short Your best survival tool is early detection, not confrontation.

Dangerous entities are part of every expedition. The game gives you ways to defend yourself.

Worth watching out for
Never turn off your flashlight in dark corridors.
Keep your radio active at all times so teammates can warn you about threats they have already seen.
If something feels wrong, fall back to a known safe area rather than pushing forward.
Equip defensive gear when you have it.
06

Playing with a full team of up to 25

Tips
In short A large team is a big advantage as long as everyone stays in contact.

Up to 25 players can explore together in the same session.

Tips worth knowing
  • Use proximity radios to communicate with teammates.
  • If a teammate is in trouble, a large team makes rescue runs far more viable than going it alone.

Glossary

Glossary
Backrooms
The endlessly looping, liminal space that makes up the game world, procedurally generated fresh for every expedition.
Procedural generation
A system where the game's computer builds the map automatically each time, so no two expeditions share the same layout.
Proximity radio
A short-range communication device you carry during an expedition to talk with nearby teammates about positions and dangers.
Outpost
A player-built base constructed from collected materials that serves as a resupply point and staging area during a run.
Remote exploration rover
A vehicle you operate from a distance to scout areas that are too dangerous to enter on foot.

Common questions

FAQ

Is the map the same every time I play?

No. The environment is procedurally generated, which means the layout is rebuilt from scratch at the start of every expedition. You will never retrace the same route twice.

Can I play alone, or do I need a full team?

The game supports up to 25 players in one session.

Should I fight entities or run from them?

The game lets you defend yourself, and equipping defensive gear is worth doing.

Updated Oct 16, 2026
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The Complex 2 The Complex 2, Playing 162, Rating 91.9%
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