Games listed 35,848
EN
Game guide

Oaklands — Getting started as a new player

🌳 Oaklands [💎 MATERIAL BUFFS]
Typical Developers, Playing 1.4K, Rating 88.6%
Creator Typical Developers
Playing 1.4K
Rating 88.6%
Is this game fun?
No votes yet. Cast the first one.

About

Overview

Oaklands is a sandbox tycoon game where you chop trees, mine ores, process materials, and use the money you earn to build structures and automated machines. This guide walks you through getting started, growing your income, exploring the map, and fixing common problems.

What is on this page

Contents
01

Getting started as a new player

Step
In short Your first goal is to chop trees, sell the wood, and use that cash to buy better tools and processing machines.

When you first load in, trees are the easiest resource to grab. Cut them down with an axe, sell the lumber, and put that money toward mining tools and processing equipment. Once you have those, you can start turning raw materials into more valuable products before selling them.

  1. Get an axe you need one before you can chop a single tree.
  2. Chop the trees around you wood is your first reliable source of cash.
  3. Sell the lumber get money in your pocket before spending on anything else.
  4. Buy a pickaxe this opens up mining as a second income stream.
  5. Purchase a processing machine processed materials sell for more than raw ones.
Ask on the board
02

Two main ways to earn money

Table
In short Wood is the easier starting point, and both wood and ore can be processed before selling to increase their value.

Oaklands replaced its old Stock Market with Daily Material Values, so the worth of each material changes every day. Both wood and ore can be processed before selling to increase their value.

Chopping treesworks with just an axe
Mining rocks and oresrequires a pickaxe
Processing before sellingadds value to both wood and ore, worth doing once machines are set up
Daily Material Valuesthe value of each material changes daily
03 Live and upcoming events Events

いま開催中・開催予定のイベントです。期間が決まっているので先に確認しておきましょう。

Live now Oct 4 – Oct 11

Progression Update

🌲 A huge harvesting update is here! Chopping and mining now have a charge minigame, and trees have been rebalanced for…

Upcoming Oct 15 – Nov 5

2026 Halloween Event

👻 The Halloween event is returning to Oaklands! Solve special quests, unlock limited gifts, collect exclusive items, a…

See the whole schedule
04

Exploring beyond the starting area

Tips
In short Ferwater is the place to go once you want rarer materials, hidden shops, and tougher challenges.

Physical maps have been added around the world to help you navigate, and chat tips appear every three minutes with helpful reminders. Ferwater, reached by crossing the bridge from Finlay, holds more varied and valuable materials than the starting zone.

Tips worth knowing
  • Cross the bridge from Finlay to reach Ferwater, which has rarer trees, rocks, and ores.
  • Ferwater is split into distinct biomes — the Savanna, Desertlands, Frozen Desert, Desert Rift, and several cave systems, among others.
  • Scorpions and frogs appear in Ferwater and can be caught for money.
  • Ferwater has four shops: Illumine Designs, Fungi Finds, the Pirate Boat Shop, and Dugg's Digging — but they are spread far apart.
  • Many walls in Ferwater are breakable; pick up explosives from the Pirate Boat Shop to open hidden areas.
  • Fungi Finds is a secret shop hidden behind a breakable wall inside Uncertainty Cave — bring a bomb to reach it.
  • Look for physical maps placed around the world when you get lost; a minimap is planned but not yet in the game.
05

Hidden quests and secrets worth knowing

Check
In short Ferwater holds several quest items and secret locations that reward players who explore carefully and bring explosives.

Some of Ferwater's biggest rewards are hidden behind breakable walls or unmarked floors. Having at least a couple of explosives before you head into the caves saves a lot of backtracking.

  • Skull Rock sits on top of a lone rock plateau the Skull quest item is behind a breakable floor inside it.
  • Breaking that floor takes at least three low-tier explosives, so stock up first.
  • Bring the Skull to the Magma Caves in Mike's Mines to turn it into the Burning Skull, part of the Emberbane Axe quest.
  • The Desertlands Pedestal on the northern side of the savanna is used for the Uncertain Pickaxe and Adurite Key quests.
  • Uncertainty Cave has multiple entrances the easiest exit is through the Desert Mines entrance near Illumine Designs.
  • Blue glow worms appear on the walls inside the water cove in Mike's Mines and can be collected with jars for quick cash or decoration.
06

Lumberjack and Miner badge milestones

Summary
In short The badge tiers give you a long-term sense of progress and show how deep the grind can go.

There are four tiers for both chopping and mining, starting at 100 and climbing to 100,000 each. Play-time badges work the same way, running from 24 hours all the way to 648 hours.

Beginner Lumberjack 100 trees chopped
Expert Lumberjack 1,000 trees chopped
Pro Lumberjack 10,000 trees chopped
Elite Lumberjack 100,000 trees chopped
Beginner Miner 100 rocks or ores mined
Expert Miner 1,000 rocks or ores mined
Pro Miner 10,000 rocks or ores mined
Elite Miner 100,000 rocks or ores mined
07 Working codes Codes
CHEESY
LOST Lostvorce Property Sign
Lostvorce Property Sign
SPROUTS 100 Sprouts
100 Sprouts
CHEESE Cheese Property Sign
Cheese Property Sign
Every code, and the votes on it, are on the codes page
08

Free-to-play and paid options

Tips
In short Every core activity in Oaklands is free, though one Robux-only feature exists.

Chopping, mining, processing, building, and automation are all available without spending Robux. The one paid feature currently in the game is the Vinyl Creator, an experimental machine above the Oak Depot that is still a work in progress.

Tips worth knowing
  • The Vinyl Creator above the Oak Depot requires Robux and is still being developed.
  • Chat tips appear every three minutes in-game; you can turn this off in the settings.

Glossary

Glossary
Daily Material Values
A system that changes how much each material is worth every day, replacing the old Stock Market.
Processing
Running raw wood or ore through a machine to make it worth more before you sell it.
Ferwater
A separate island connected to Finlay by a bridge, home to rarer materials, four shops, and hidden quest areas.
Composter
A machine that takes fruits and plants as input and produces dirt as output.
Emberbane Axe
A special axe obtained through a multi-step quest that starts with finding the Skull in Skull Rock.
Vinyl Creator
A Robux-only experimental machine above the Oak Depot for creating custom vinyls, still in development.
Uncertainty Cave
A cave area in Ferwater, also called Mushroom Cave, that hides the secret Fungi Finds shop behind a breakable wall.

Common questions

FAQ

How do I get to Ferwater?

Cross the bridge from Finlay — that is the only way onto the island. Ferwater has more varied trees, rocks, and ores than the starting area, along with four shops spread across its biomes.

Is there a minimap?

Not yet. Physical maps have been placed around the world to help with navigation, and a minimap is planned for a future update with no release date announced.

Do I need to spend Robux to progress?

No. Every core feature — chopping, mining, processing, building, and automation — is free. The only Robux feature currently in the game is the Vinyl Creator, which is a cosmetic machine still being developed.

Updated Oct 1, 2026
Game updates can change what is on this page. If you spot something, get in touch and let us know.
🌳 Oaklands [💎 MATERIAL BUFFS] Typical Developers, Playing 1.4K, Rating 88.6%
See the game pageSee working codesAsk on the board
Add it to your home screen and it works like an app. One tap to open, and it loads faster after that.