Dungeon Lootr Guide: First steps after the tutorial
About
OverviewDungeon Lootr is a hack-and-slash action RPG where you dive into randomly generated dungeons, fight your way to the boss, and extract your loot before you die. With over 30 classes, four stats to build around, and five difficulty modes per dungeon, there is a lot to learn. This guide covers everything from your first run to surviving the harder dungeons.
What is on this page
Contents
First steps after the tutorial
StepOnce the tutorial ends and you reach the lobby, open your inventory and check the 'All' tab for any unclaimed rewards before you do anything else. Equip a class, then spend a few minutes in the training area getting used to where the normal attack, skill, and recovery buttons are. Your first goal is not maximum loot — it is completing a full run and successfully extracting.
- Finish the tutorial this is where the core controls and rules are taught
- Open the inventory 'All' tab collect any starting rewards before leaving the lobby
- Equip a class and go to the training area find where the attack, skill, and recovery buttons sit before you fight for real
- Allocate stats to match your class decide on melee, ranged, or magic before spreading points around
- Start at a comfortable difficulty in Bantit's Den the first dungeon is recommended for levels 1–15
- Extract after killing the boss loot only counts once you bring it back safely
How the six dungeons scale
TableThere are six dungeons in total, and each one has five difficulty modes on top of its level range.
| Bantit's Den | recommended levels 1–15 |
| Goblin's Stronghold | recommended levels 10–25 |
| Forgotten Ruins | recommended levels 20–40 |
| The Catacombs | recommended levels 30–50 |
| Frostspire Bastion | recommended levels 40–60 |
| Underworld Gate | recommended levels 60–100 |
Events running now or coming soon. They have fixed dates, so check them first.
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Combat habits that cut incoming damage
TipsEach zone is cleared when the enemy count hits zero, and a glow on a chest shows you which direction to go next.
- Kill ranged enemies like archers first — they chip your health from off-screen while you deal with everything else
- Break a blue defence gauge with fast normal attacks or quick-cooldown skills before spending your main skill on that enemy
- Parry by pressing once at the exact moment an enemy signals an attack — pressing early or mashing it does not work
- Save healing items for the boss room; use a cauldron whenever you find one to top up before moving on
- Pick blessings that match how you play — choose cooldown reduction if you use skills often, or a defensive blessing if you keep dying
When to extract and how to think about gear
CheckLoot you pick up in a dungeon is lost permanently if you die before extracting. The crafting system lets you upgrade gear, reroll affixes, and break items into materials, but reforging wipes all affixes at once — good ones included.
- Check whether you just picked up a high-value piece of gear if so, extracting now protects it
- Check how many healing items you have left entering a boss room with none is a danger sign
- Check whether your inventory is nearly full sell unwanted items before it fills completely
- Check that a piece of gear's affixes actually suit your class a high gear score with the wrong affixes does not improve your damage
- Check whether the gear you want to upgrade is something you will use long-term do not spend rare materials on items you will replace soon
- Check whether you truly need to reforge it can remove good affixes, so only do it on gear worth the risk
Choosing and levelling classes
TipsClasses are obtained through a spin system that works like a gacha. Daily and weekly quests can reward spins, so check quest rewards before spending anything. Each class has its own experience track, and switching classes does not reset the level of the one you leave behind.
- Try several classes in the training area and choose one whose skills connect reliably
- Sticking with one class builds up its experience and makes it stronger over time
- Swap freely to test other classes, then return to your main — the levels you earned are still there
- Do not spend all your coins and spins at once in the early game; keep some back for crafting
- Raising multiple classes means you can switch to one that suits a specific dungeon or enemy type
Spending four stat points wisely
TableThere are four stats, and spreading them evenly means none of them reach a useful level. Decide whether your class deals physical melee, ranged, or magic damage, then invest accordingly. When you switch classes, check your damage output in the training area and consider redistributing.
| Strength | raises damage for melee and physical attack classes |
| Dexterity | raises damage for ranged classes such as bow and gun users |
| Intelligence | boosts magic class damage and also reduces skill cooldowns |
| Vitality | increases maximum health and adds a small amount of passive healing |
What to check when you are stuck
CheckBefore assuming the dungeon is too hard or your class is too weak, run through this list.
- Check whether stats are concentrated on your main attack type even spread is one of the most common causes of low damage
- Check whether your class level is high enough if not, farm the same dungeon on a lower difficulty to build class experience
- Check whether you are targeting ranged enemies first letting them attack freely from off-screen wastes your healing
- Check whether you are using big skills on enemies that still have a blue shield break the gauge first
- Check whether you enter boss rooms with no healing items remaining always use a cauldron beforehand
Premium Plus and spending real money
SummaryEvery dungeon, class, and crafting option is accessible without paying. If you do spend, talk to a parent or guardian first about the amount.
- Free-to-play access all dungeons, modes, and crafting are available without Robux
- Free class and coin income completing dungeon runs and quests earns spins, coins, and gear
- Premium Plus bonus grants +5% player EXP and +10% class EXP, useful when levelling multiple classes
- Account safety never use third-party sites claiming free Robux or scripts; they result in account loss
Glossary
Glossary- Class
- One of 30+ playable character types, each with its own normal attack, skills, preferred range, and separate experience level.
- Spin
- The gacha-style system for unlocking classes at random, funded by in-game currency or Robux.
- Extraction
- The act of leaving a dungeon safely to keep the loot you collected; dying before extracting means losing all uncollected items from that run.
- Loot
- Gear, materials, and coins dropped by enemies and chests inside a dungeon, which only become permanent once you extract.
- Gear Score
- A single number summarising how strong a piece of equipment is, though the affixes on it matter just as much as the number.
- Affix
- A bonus stat or effect attached to a piece of gear, such as Strength or bonus damage, which should suit your class to be useful.
- Blessing
- A temporary buff chosen during a dungeon run that lasts for that run only, covering things like reduced cooldowns or extra defence.
- Parry
- A defensive move triggered by pressing once at the exact moment an enemy signals an attack, negating the damage.
- Reforge
- A crafting action that rerolls all affixes on a piece of gear at once, risking the loss of any good affixes already on it.
- Blue Shield (Defence Gauge)
- A bar on certain enemies that must be depleted with fast attacks before your heavy skills will deal full effect.
Common questions
FAQCan I play the whole game without spending Robux?
Yes. Every dungeon, difficulty mode, and crafting feature is available to free players. Completing runs and quests rewards spins, coins, and gear over time. Premium Plus adds EXP bonuses but is not required to reach anything in the game.
Does switching to a different class reset my progress on the one I was using?
No. Every class keeps its own experience level regardless of what you are currently using. You can test other classes in the training area and switch back without losing anything.
How do I get more classes?
Classes come from the spin system, which works like a gacha. Daily and weekly quests can reward spins, so check your quest log before spending coins. Hold some coins back for crafting rather than spending everything on spins early on.
I keep dying to the boss. What should I fix?
First check that your stats are focused on your class's main attack type rather than spread evenly across all four. Then make sure you have healing items left when you reach the boss room, and that you killed any ranged enemies in earlier rooms before they could drain your health. If those are already in order, try a lower difficulty mode to build more class experience and better gear.
Is there a Boss Rush or special mode?
Yes. Boss Rush and Challenge Dungeon are listed as additional modes that offer bigger challenges. Each dungeon also has five difficulty modes, with higher difficulties giving better rewards.
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