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Scream And Run Guide: Controls to learn before you start

Scream And Run [RELEASE]
Scream And Run Studios, Playing 3.6K, Rating 87.8%
Creator Scream And Run Studios
Playing 3.6K
Rating 87.8%
Is this game fun?2 votes
Fun 50%1Average 0%0Not fun 50%1

About

Overview

Scream and Run is a Roblox horror game where you are hunted through dark maps by various killers while searching for items to unlock the exit. This guide covers the controls, all three game modes, every current map and its escape objective, and tips for surviving each hunter.

What is on this page

Contents
01

Controls to learn before you start

Check
In short Learn all four inputs before your first real run.

The game gives you several movement tools on keyboard. Crouching and crawling both use the same key, and sliding combines two keys.

  • Run hold Shift to move faster
  • Crouch or Crawl press C to lower your profile
  • Slide press Shift and C together to slide
  • Flashlight press F to toggle your light on and off
Ask on the board
02

Three game modes at a glance

Tips
In short The game has three separate modes, each with a different goal.

The game ships with three separate modes.

Tips worth knowing
  • Hide And Seek
  • Free Roam
  • Escape
03

Map objectives side by side

Table
In short Every map changes what you are searching for, so always confirm the current objective before exploring.

Each map has a different escape objective.

Schoolfind five colored keys (white, yellow, green, pink, red) from backpacks and open the matching colored locks at the exit
Minesfind a pickaxe, mine coal, fill two furnaces with eight coals each to open their gates, then carry six sticks of dynamite to a rock wall, find a lighter, and blow it up
Play Placefind keys inside backpacks scattered around the map and use them to escape, similar to the School
04

School map escape steps

Step
In short Delivering each key the moment you find it is key to escaping.
  1. Locate the exit confirm where the door and all five colored locks are before you start collecting
  2. Clear each room fully check all backpacks in one room before moving to the next
  3. Deliver immediately the moment you pick up a key, take the shortest route to its matching lock
  4. Confirm the lock opens look for the lock changing before you move on
  5. Return and repeat head back out to search for the next key
05

Surviving each killer

Tips
In short Each killer has different traits worth knowing.

Each map's killer has different traits. The Cat in the Hat can teleport and moves at extreme speed. Thomas shifts between a train form on the tracks and a spider form with six legs during a chase, and can walk through walls while roaming. Ronald McDonald makes almost no sound and moves very fast through the Play Place's tunnels.

Tips worth knowing
  • Against the Cat: he can teleport behind you, especially when you are opening a key lock or checking bags, and his head spins while he runs
  • Against Thomas: he has a high sight range in normal mode and can walk through walls while roaming; in chase he sprouts six spider legs to go anywhere in the map
  • Against Ronald: his footsteps are silent and he moves at high speed through the Play Place's tunnels
06

Map difficulty

Summary
In short The School is the recommended starting map; the Mines is the hardest.

On average, about six percent of players clear the School, while only about one percent clear the Mines. The Play Place is considered harder than the School, largely because Ronald is very fast and the map is large with winding tunnels. On October 22, 2026, the game held a positive vote rating of 87.8 percent on Roblox.

  • School roughly 6% average clear rate; recommended first map
  • Mines roughly 1% average clear rate; hardest map
  • Play Place harder than the School due to Ronald's speed and the map size
  • Overall rating 87.8% positive on Roblox as of October 22, 2026

Community strategy ideas

Community

These ideas and tips come from people playing the game. Share your discoveries too!

No strategy ideas yet. Share a tip you discovered.

Glossary

Glossary
Cat in the Hat
The killer who haunts the School map; he can teleport, move at extreme speed, and his head spins while he runs.
Thomas
The killer in the Mines map, who travels on tracks in train form and sprouts six spider legs during a chase to go anywhere in the map.
Ronald McDonald
The killer in the Play Place map; he moves fast and his footsteps are silent.
Exit
The locked door you must open with collected items to win in Escape mode.
Slide
A movement technique done by pressing Shift and C together.
Free Roam
A mode available in the game.
Pickaxe
A tool found in the Mines map that you must locate before you can mine coal.
Dynamite
Six sticks required in the Mines map to blow up the rock wall blocking the exit.

Common questions

FAQ

Where do I find the keys?

In the School and Play Place, keys are hidden inside backpacks scattered around the map. Backpack locations are fixed, but which ones actually contain keys changes every round, so you need to check them each time.

How many keys do I need to escape the School?

You need five keys — one each in white, yellow, green, pink, and red. Each key opens the lock of the same color on the exit door.

How is the Mines map different from the School?

In the Mines you do not search for keys. Instead you find a pickaxe, mine coal and fill two furnaces with eight coals each, then collect six sticks of dynamite and a lighter to blow up the exit wall. The Mines also has Thomas, who uses the map's train tracks and can grow spider legs during a chase to reach anywhere in the map.

Is it possible to finish the game alone?

Yes, but solo runs are harder because you handle all searching, key running, and killer avoidance by yourself.

Updated Oct 23, 2026
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Scream And Run [RELEASE] Scream And Run Studios, Playing 3.6K, Rating 87.8%
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